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26 lines
498 B
C++
26 lines
498 B
C++
#include "stdafx.h"
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#include "Mesh.h"
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namespace Assets
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{
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Mesh::Mesh()
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: Mesh(0, 0, 1, 1)
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{
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}
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Mesh::Mesh(uint8_t MaxInfluence, uint8_t UVLayers)
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: Mesh(0, 0, MaxInfluence, UVLayers)
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{
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}
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Mesh::Mesh(uint32_t VertexCount, uint8_t MaxInfluence, uint8_t UVLayers)
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: Mesh(VertexCount, 0, MaxInfluence, UVLayers)
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{
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}
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Mesh::Mesh(uint32_t VertexCount, uint32_t FaceCount, uint8_t MaxInfluence, uint8_t UVLayers)
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: Vertices(VertexCount, MaxInfluence, UVLayers), Faces(FaceCount)
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{
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}
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}
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