Kawe Mazidjatari 5a2dfaf03a Server: add option to respect game state when performing auto reload
Can be toggled with the new cvar 'host_autoReloadRespectGameState', and used in combination with the new server script func 'SetAutoReloadState( bool state )'. This makes sure that even when the timer reaches 'host_autoReloadRate', it would wait with the reload until the game itself is finished (which is when SetAutoReloadState( true ) is being called from scripts).
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