1045 Commits

Author SHA1 Message Date
Alexander Meißner
90e9b58879 Adjustments to support multi planar images 2020-06-01 17:02:09 +02:00
Jan Sikorski
333c75a760 Check for stencil only image view in identity swizzle case 2020-06-01 16:36:22 +02:00
Jfeng Lai
d16b3d55e1
Fix typo. 2020-06-01 11:00:36 +08:00
Bill Hollings
1ef26259a7 Remove checking translated vertex bindings on inline buffers. 2020-05-31 21:38:05 -04:00
Bill Hollings
8671295570 Support vertex attribute offsets larger than the vertex buffer stride.
Add MVKTranslatedVertexBinding to describe a translated vertex binding, track these in
MVKGraphicsPipeline, and add a Metal vertex layout for each additional translated binding.
MVKGraphicsResourcesCommandEncoderState query MVKGraphicsPipeline for translated bindings
associated with existing bindings and binds the same MTLBuffer multiple times with
different offsets.
2020-05-31 14:16:12 -04:00
Alexander Meißner
72da2e4d11 Refactoring to support multiple MVKImagePlanes per MVKImage.
MVKImage uses VkFormat instead of MTLPixelFormat (to support multi planar images).
2020-05-31 16:51:46 +02:00
Bill Hollings
e302a6d023 Update to latest version of SPIRV-Cross.
Remove use of obsolete SPIRV-Cross API MSLVertexAttr content.
ExternalDependencies.xcodeproj updated to Xcode 11.5.
Update What's New document.
2020-05-30 16:07:47 -04:00
Bill Hollings
1ec032e5a3
Merge pull request #895 from billhollings/master
vkGetPhysicalDeviceFormatProperties() remove log message for unsupported format when retrieving properties.
2020-05-30 12:00:53 -04:00
Alexander Meißner
672ba74339 Refactoring separates the MTLTexture of MVKImage into its own class.
This is required for multi planar images which have multiple texture descriptors.
2020-05-30 15:19:18 +02:00
Michael(LAI)
6cb3307224
Fix typo 2020-05-30 16:53:53 +08:00
Bill Hollings
d2f0221f45 vkGetPhysicalDeviceFormatProperties() remove log message for unsupported format. 2020-05-29 18:34:48 -04:00
Michael(LAI)
dc672be179
Fix typo. 2020-05-29 18:16:51 +08:00
Bill Hollings
12cc82d5a7 Ensure vkGetPhysicalDeviceFormatProperties() are zerod for unsupported VkFormats.
Support MTLPixelFormats with larger values.
MVKPixelFormats::getVkFormatProperties() return
reference and log error if unsupported VkFormat.
Remove tests for null format name strings.
Consolidate MVKPhysicalDevice::getFormatProperties() overloads.
2020-05-28 10:43:29 -04:00
Michael(LAI)
0ff84cbd33
Fix typo 2020-05-28 10:33:16 +08:00
Bill Hollings
ea7303e8e6 Fix crash when more than two GPUs.
Crash happened because MVKPhysicalDevices created inline in MVKSmallVector<, 2>
using emplace_back(). Crash occurred when attempting to reallocate memory in
MVKSmallVector, and move inline MVKPhysicalDevice instances. Revert to tracking
MVKPhysicalDevice as pointers, which are easy to move after memory reallocation.

Review and optimize all uses of MVKSmallVector::emplace_back().
Set VkPhysicalDeviceLimits::maxSamplerLodBias to zero since it's unsupported.
Return error and use VK_POLYGON_MODE_LINE for unsupported VK_POLYGON_MODE_POINT.
2020-05-27 21:22:25 -04:00
Michael(LAI)
2fec79c9a0
Runtime check maximumFramesPerSecond 2020-05-27 11:34:04 +08:00
Bill Hollings
59879144f5
Merge pull request #885 from Michael-Lfx/patch3
Fix typo.
2020-05-26 12:01:07 -04:00
Bill Hollings
d394651e47
Merge pull request #884 from Michael-Lfx/patch2
Fix typo.
2020-05-26 12:00:50 -04:00
michael
a33f6ea55c Fix typo. 2020-05-26 21:05:17 +08:00
Alexander Meißner
a31272edd0 Refactoring to support multiple MVKImageMemoryBindings per MVKImage 2020-05-26 13:36:00 +02:00
michael
7448fe5b60 Fix typo. 2020-05-26 19:20:21 +08:00
Michael(LAI)
7523dc77a0
Fix typo. 2020-05-26 16:38:57 +08:00
Bill Hollings
a859a0624a Merge from upstream. 2020-05-25 10:18:11 -04:00
Bill Hollings
12d1a778f9 Optimize MVKQueueCommandBufferSubmission command buffer vector pre-allocation.
Add MVKQueueFullCommandBufferSubmission template class of to support MVKSmallVector
allocations of varying size based on command buffer count and keep allocs on the stack.
MVKQueueCommandBufferSubmission optimize wait and signal vector preallocations.
Clean up vector preallocation in MVKDescriptorSet and MVKDescriptorTypePreallocation.
2020-05-25 10:03:11 -04:00
Bill Hollings
9de94149ac MVKSmallVector maximize pre-allocation elements count to fill any space created by
the alignment of MVKSmallVector itself, to maximize the use of the preallocated memory.
2020-05-24 12:43:03 -04:00
Alexander Meißner
c7784f395d Refactoring separates the MVKResource of MVKImage into its own class.
This is required for disjoint multi planar images which have multiple memory bindings.
2020-05-24 16:16:13 +02:00
Bill Hollings
c5075595cf Replace use of std::vector with MVKSmallVector in descriptor sets. 2020-05-23 19:10:23 -04:00
Bill Hollings
0e92b3277c Use of MVKSmallVector between MVKPipeline and SPIRVReflection.
Make SPIRVReflection global functions inline and templated.
Remove SPIRVReflection.cpp.
Allow MVKSmallVector to be sorted by supporting
random access from MVKSmallVector::iterator.
2020-05-23 17:13:28 -04:00
Bill Hollings
3bbef9b3e3 Replace use of MVKVector with MVKSmallVector in remaining MoltenVK code.
Fix rare build issues with mvk_smallvector_allocator,
in move constructor, and use of MAX() macro.
2020-05-23 14:21:21 -04:00
Alexander Meißner
556acc4b85 Adds a method to get the blockTexelSize and bytesPerBlock of each plane.
Also fixes the total bytesPerBlock of chroma-subsampling formats.
And adds multi planar support to IOSurfaceCreate in MVKImage.
2020-05-23 14:21:01 +02:00
Bill Hollings
0989d2221e Replace use of MVKVector with MVKSmallVector in MVKCommandEncoder. 2020-05-22 21:28:10 -04:00
Bill Hollings
3fccb5ad6e Consolidate tracking of resource bindings in MVKResourcesCommandEncoderState subclasses.
Redefine MVKGraphicsResourcesCommandEncoderState::ShaderStage
as MVKResourcesCommandEncoderState::ResourceBindings.
Add ResourceBindings::reset() function.
MVKComputeResourcesCommandEncoderState replace discrete member variables
with a single ResourceBindings member variable.
Rename MVKGraphicsResourcesCommandEncoderState::_shaderStage
member variable to _shaderStageResourceBindings.
In stage iterations, replace < kMVKShaderStageCompute with <= kMVKShaderStageFragment.
2020-05-22 19:47:17 -04:00
Bill Hollings
9685f5d00a Support Xcode 11.5. 2020-05-22 18:48:29 -04:00
Bill Hollings
a6deef8df9 Use MVKSmallVector in command encoder states.
MVKResourcesCommandEncoderState functions use MVKArrayRef to pass fixed content,
and template functions to pass various dynamic vector types.
2020-05-22 18:39:43 -04:00
Bill Hollings
2e91df7b21 Use MVKSmallVector for pipeline stages.
Remove getStages() from MVKPipeline and MVKComputePipeline,
as it applies only to graphics pipelines.
2020-05-22 11:49:14 -04:00
danginsburg
20bf6d8b8e Check @available for MTLDrawable addPresentedHandler/presentedTime. See if it fixes CI failure. 2020-05-21 15:23:54 -04:00
danginsburg
d9da5c746e Fix compile warning and forgetting to use a constant in previous change 2020-05-21 14:13:20 -04:00
danginsburg
027b66ef5c Add support for VK_GOOGLE_display_timing. Some notes:
* vkGetRefreshCycleDurationGOOGLE is implemented for iOS using UIScreen maximumFramesPerSecond.  I did not implement it for macOS (just hard-coded to 60).  It looks like doing it will require using CGDisplayModeGetRefreshRate
* vkGetPastPresentationTimingGOOGLE fills in the actualPresentationTime, but Metal does not provide the earlierPresentTime or the presentMargin as far as I can tell so earliestPresentTime is set to actualPresentTime and presentMargin is zero.
* Tested mostly on iOS - confirmed with Metal System Trace that desiredPresentTime works properly aligning the presentation correctly with vsync.
2020-05-21 12:00:50 -04:00
Bill Hollings
67dd89b66a Use MVKSmallVector in all MVKCommand subclasses to reduce memory footprints of
commands, and pass MVKArrayRef between MVKCommand subclasses and encoder states.
2020-05-19 17:34:26 -04:00
Bill Hollings
94e392cb37 Add MVKSmallVector as a more memory efficient substitute of MVKVector.
Replicate MVKVector.h and MVKVectorAllocator.h into MVKSmallVector.h and
MVKSmallVectorAllocator.h, and collapse class hierarchies.
Add MVKArrayRef struct to allow the contents of MVKSmallVector and MVKVector
to be passed between functions consistently.
Add contents() function to MVKVector to return MVKArrayRef.
2020-05-19 17:24:01 -04:00
Bill Hollings
e8c231eb45
Merge pull request #878 from billhollings/master
Reduce memory requirements for commands.
2020-05-13 22:03:24 -04:00
Bill Hollings
d8b3578604 MVKCmdCopyImage and MVKCmdBlitImage remove MVKCommandUse member variable.
MVKCmdCopyImage and MVKCmdBlitImage move passing MVKCommandUse
from setContent() to second encode() function.
MVKCmdPipelineBarrier reorder member variables.
2020-05-13 21:22:09 -04:00
Bill Hollings
ac1889534c Reduce memory requirements in MVKCmdTransfer.h/mm.
MVKCmdCopyImage, MVKCmdBlitImage, MVKCmdResolveImage generate derivative
arrays inline during encoding instead of holding as member variables.
Separate MVKCmdBlitImage from MVKCmdCopyImage and derive from MVKCommand instead.
2020-05-13 20:43:26 -04:00
Bill Hollings
5f1ea16808 Reduce memory requirements for vkCmdClearAttachments().
MVKCmdClearAttachments create vertices array inline.
Add MVKCmdClearAttachments subclasses MVKCmdClearSingleAttachment
and MVKCmdClearMultiAttachments.
2020-05-12 20:25:43 -04:00
Bill Hollings
85798f1259 Reduce memory requirements for commands in MVKCmdTransfer.h/mm.
Convert to template classes MVKCmdCopyImage, MVKCmdBlitImage, MVKCmdResolveImage,
MVKCmdCopyBuffer, MVKCmdBufferImageCopy, MVKCmdClearAttachments, MVKCmdClearImage.
Add MVKAddCmdFrom3Thresholds and MVK_CMD_TYPE_POOLS_FROM_3_THRESHOLDS()
macros to support 3 template thresholds.
Add MVKCmdClearImage subclasses MVKCmdClearColorImage and MVKCmdClearDepthStencilImage.
MVKCmdClearAttachments consolidate clear value arrays.
Reorder member variables in commands to avoid internal memory gaps.
Set enum MVKCommandUse type to uint8_t.
2020-05-12 17:32:19 -04:00
Jan Sikorski
46a63afa84 Fix logic in MVKBuffer::getMTLBufferOffset() 2020-05-12 17:29:00 +02:00
Jan Sikorski
3542439cca Mark compute state trackers as dirty when destroying mtlComputeEncoder 2020-05-12 17:28:52 +02:00
Bill Hollings
8f34c5af93 Reduce memory requirements for MVKCmdPushConstants and MVKCmdPushDescriptorSet.
MVKCmdPushConstants convert to a template class based on push constant size.
MVKCmdPushDescriptorSet reduce count of pre-allocated VkWriteDescriptorSets,
in recognition that numerous dynamic allocations necessarily happen anyway.
Cleanup member variable order in commands to avoid internal memory gaps.
2020-05-11 20:52:26 -04:00
Bill Hollings
4ba93c16a5 Reduce memory requirements for vkCmdBindDescriptorSets.
Split MVKCmdBindDescriptorSetsStatic into separate subclasses,
depending on use of dynamic offsets, and make them template classes
based on descriptor set count.
2020-05-11 18:01:40 -04:00
Bill Hollings
7e692f76c2 Reduce memory requirements for MVKCmdBindPipeline.
Split MVKCmdBindPipeline into separate graphics and compute subclasses
to remove need to hold bind point.
2020-05-11 10:46:59 -04:00