SachinVin
8be0e81486
disk_shader: Port multi thread shader compile from yuzu
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video_core: store emu_window for creating shared context
2021-04-06 16:38:48 +05:30
SachinVin
947db6c7b6
disk_shader : non separable
2021-04-06 16:38:46 +05:30
bunnei
a6860a9653
Revert com.android.billingclient:billing to 2.0.3
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- This is soon deprecated, but likely the last open source version of the building library.
2021-02-28 11:15:02 -08:00
xperia64
07d64943e2
Update gradle
2021-02-21 18:27:59 -05:00
bunnei
21a6a0d9a8
android: Update mainfiest and build.grade for target SDK version 29.
2021-02-21 18:06:29 -05:00
xperia64
3c34a6732e
Partial revert of Choreographer implementation; it doesn't seem *that* much worse...
2021-02-21 18:06:29 -05:00
xperia64
9426cf490f
Fix crash related to unpause being called after stop
2021-02-21 18:06:29 -05:00
bunnei
6cd96467c3
android: jni: Fix missing camera includes.
2021-02-21 18:06:29 -05:00
zhupengfei
8494a97ac2
android: Add a warning when saving state
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Display a warning when a user saves a state, until they explicitly choose to not see it anymore.
2021-02-21 18:06:29 -05:00
zhupengfei
67623f95bd
android: Use DialogFragment for the core error dialog
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Fixes a bug when changing orientation while the dialog is shown.
2021-02-21 18:06:29 -05:00
zhupengfei
447db08960
fixup! android: Add savestates UI
2021-02-21 18:06:29 -05:00
zhupengfei
bb0a2fd6fd
android: Handle core errors
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The errors are handled in a similar manner to the Qt frontend: an AlertDialog
will pop up, prompting the user to select 'Abort' or 'Continue'.
Error messages are translatable as string values.
2021-02-21 18:06:29 -05:00
zhupengfei
68c80f1f9c
android: Add savestates UI
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A simple menu with savestates info.
2021-02-21 18:06:29 -05:00
zhupengfei
ae288b913d
core, video_core: Fixes to make savestates work
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1. Acquire the context before initializing renderer when using async gpu
2. Do not try present when renderer is nullptr
This has some potential race condition but is also what we do in qt
3. Synchronize before serializing video core (WaitForProcessing)
For this, the GPU thread is changed to pop commands *after* processing.
4. Avoid waiting on future fences
Such events can exist in core timing queue when deserializing.
2021-02-21 18:06:29 -05:00
bunnei
fa17d8a2bc
android: config: Fix setting for use_frame_limit.
2021-02-21 18:06:29 -05:00
bunnei
d29a5ab615
Update strings.xml
2021-02-21 18:06:29 -05:00
Nathan Lepori
48b636db79
Implemented switch for sliding finger across dpad + fixed sensitivity
2021-02-21 18:06:29 -05:00
SachinVin
9c86a8ab70
video_core/CMakeLists.txt: Use toolchain cmake in shader header generator
2021-02-21 18:06:29 -05:00
SachinVin
0a80621daf
gl_state.cpp: Fix typo in texture buffer LUT
2021-02-21 18:06:29 -05:00
SachinVin
4ec4840fab
android : EmulationActivity: Don't show rationale if the permission was denied indefinitely
2021-02-21 18:06:29 -05:00
SachinVin
0ba73687ab
fix formatting
2021-02-21 18:06:29 -05:00
SachinVin
1d8da88d2c
android: Disable sensors when emulation is paused
2021-02-21 18:06:29 -05:00
SachinVin
3f44609698
android : refactor button_manager{.cpp, .h} to input_manager
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Now that it also handles sensors
2021-02-21 18:06:29 -05:00
SutandoTsukai181
2b655b2e7e
Update framebuffer layout when closing the settings
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Fixes an issue where the default layout gets applied when closing the settings, which is noticable if you swap screens before changing the layout.
2021-02-21 18:06:29 -05:00
SutandoTsukai181
d7c5727b01
Add Cardboard VR
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Based on hrydgard/ppsspp/pull/12449
2021-02-21 18:06:29 -05:00
SutandoTsukai181
638435cc62
Add Stereoscopy settings UI
2021-02-21 18:06:28 -05:00
SachinVin
bb355410e6
Run clang-format
2021-02-21 18:06:28 -05:00
SutandoTsukai181
c568db81cf
Remove unnecessary conditional
2021-02-21 18:06:28 -05:00
SutandoTsukai181
18f5ba21f1
Wait on present_queue instead of free_queue
2021-02-21 18:06:28 -05:00
SutandoTsukai181
3a381ad7c6
Remove reference to "has_custom_button_text"
2021-02-21 18:06:28 -05:00
SutandoTsukai181
7cda537935
Properly handle button_text for android
2021-02-21 18:06:28 -05:00
Tobias
478fad95f7
AndroidManifest: Remove the maximum aspect ratio entirely
2021-02-21 18:06:28 -05:00
Tobias
7fa52876e4
AndroidManifest: Increase the maximum aspect ratio
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This should help display the app on the whole screen on 21:9 devices like the Experia Z5.
2021-02-21 18:06:28 -05:00
bunnei
792e4f9a6c
gl_shader_decompiler: Improve performance of accurate_mul on Android.
2021-02-21 18:06:28 -05:00
weihuoya
cba2f53516
presenting in the ui thread
2021-02-21 18:06:28 -05:00
weihuoya
a1a446d720
presenting if need
2021-02-21 18:06:28 -05:00
weihuoya
c946a05ca0
use separate texture buffer for light and fog
2021-02-21 18:06:28 -05:00
zhang wei
b7ca89312d
Minor fixes to the UX ( #126 )
2021-02-21 18:06:28 -05:00
bunnei
f29f5f71f5
android: CheckBoxSetting: Fix a ClassCastException exception with isChecked.
2021-02-21 18:06:28 -05:00
bunnei
e66e14bd05
android: MainActivity: Fix a nullptr exception with onSaveInstanceState.
2021-02-21 18:06:28 -05:00
bunnei
e94e1f6498
android: SettingsFragmentPresenter: Fix a nullptr exception with loadSettingsList.
2021-02-21 18:06:28 -05:00
bunnei
65cbcb61c9
Revert "Presenting in ui thread ( #92 )"
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This reverts commit d1c2e8fb88873bf8642d07ca7e386cc1bac19692.
2021-02-21 18:06:28 -05:00
bunnei
8cf96b3129
android: native: Reload game specific settings when in game.
2021-02-21 18:06:28 -05:00
zhang wei
fda685d5a0
Presenting in ui thread ( #92 )
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* present in ui thread
* rm test file
* use gradle 3.6.3
* fx present issue
2021-02-21 18:06:28 -05:00
xperia64
aab02e60d0
Disable deptch stencil shader in texture_downloader_es for now
2021-02-21 18:06:28 -05:00
SachinVin
92f4362303
android : Fix touchscreen for reals
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Adds proper multitouch tracking for touchscreen
2021-02-21 18:06:28 -05:00
SachinVin
0127ce671b
core/frontend/emu_window: return true when TouchPressed is consumed
2021-02-21 18:06:28 -05:00
xperia64
a268b6b77e
Clamp the circle pad more correctly
2021-02-21 18:06:28 -05:00
xperia64
317689a790
Fix the N3DS controls
2021-02-21 18:06:28 -05:00
xperia64
1e0fb8d41f
Shield TV driver bug workaround
2021-02-21 18:06:28 -05:00