FearlessTobi
748b8156d7
Android: Bunch of cleanups & Updates
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1. Update Picasso to latest version
2. Remove some unused code
Original commit by mahdihijazi for Dolphin-emu.
2020-05-13 14:35:38 -04:00
FearlessTobi
7c98a7eb60
Android: fix/ignore L2/R2 buttons
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L2/R2 will trigger a key press and an axis event if the trigger is pressed fully down
Was incorrectly ignoring L1/R1 key presses.
Original commit by zackhow for Dolphin-emu.
2020-05-13 14:35:38 -04:00
FearlessTobi
5b5c88a3d6
Android: don't try to pause emulation when not running
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Forcing landscape at emulation start revealed a bug where if the activity was
recreated before emulation started then it would get stuck in a paused state.
Original commit by zackhow for Dolphin-emu.
2020-05-13 14:35:38 -04:00
FearlessTobi
bb102659fd
Android: Remove the cancel button from the file browser
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Fix the regresion from dolphin-emu/dolphin#7520 , also it applies the change
to the directory picker only.
Original commit by mahdihijazi for Dolphin-emu.
2020-05-13 14:35:38 -04:00
FearlessTobi
7e6ecba2d4
Android: Change the file browser dialog ok button title
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I hope this will make it more clear to users that they are suppose to
select the dircetory that has the games.
Original commit by mahdihijazi for Dolphin-emu.
2020-05-13 14:35:38 -04:00
FearlessTobi
5425df8992
android: remove enter and exit transition
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Originally done by weihuoya for Dolphin-emu.
2020-05-13 14:35:37 -04:00
FearlessTobi
c42b74772d
Android: Run Directory Initialization as a thread instead of service
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Two reasons for this change. First, it appears that some android launchers do some sort of call into
the application when long pressing the app icon, which in turn calls the DirectoryInit service. This
was ok to do prior to Oreo but will cause crashes with the new restrictions on services running
in the background. Which leads to the second reason that DirectoryInit doesn't need to be a service
at all since these actions are required for dolphin to function and shouldn't be a scheduled action.
So we instead just kick this off in a new thread and send the broadcast when done.
Original commit by zackhow for Dolphin-emu
2020-05-13 14:35:37 -04:00
Marshall Mohror
d7f1ab1b0e
android: implement motion controls via device sensors
2020-05-13 14:35:37 -04:00
SachinVin
64360603b7
android: jni: Remove unused ndk_helper after EGL migration + cleanup jni/CMakeLists.txt
2020-05-13 14:35:37 -04:00
BreadFish64
0fb46529e1
android: allow changing settings while game is running
2020-05-13 14:35:36 -04:00
BreadFish64
f075b9e39e
video_core: move buffer resize before GLES check
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preventing the assert in FlushGLBuffer
2020-05-13 14:35:36 -04:00
BreadFish64
fdcc21dff5
video_core: disable glTextureBarrier for GLES
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GLES doesn't support it
2020-05-13 14:35:36 -04:00
bunnei
4e7d442fc2
android: frontend: Limit game list to a single directory.
2020-05-13 14:35:36 -04:00
bunnei
e25b4640c7
android: frontend: MainActivity: Fix issues with declining app permissions.
2020-05-13 14:35:36 -04:00
bunnei
d7cf16bec5
android: build.gradle: Bump minimum version to 26.
2020-05-13 14:35:35 -04:00
bunnei
a396849a56
android: Rename app package from citra_android to citra_emu.
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- There is already a conflicting name on the Play Store.
2020-05-13 14:35:35 -04:00
bunnei
777b9b083e
android: emu_window: Fix surface width/height.
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- Fixes a bug when resuming the app.
2020-05-13 14:35:34 -04:00
bunnei
e94c623923
android: AndroidManifest: Use singleTop mode, not singleInstance.
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- Fixes launching the app without restarting the emulation activity.
2020-05-13 14:35:34 -04:00
bunnei
4999c6fa8e
android: frontend: game_list: Move add directory button to top bar.
2020-05-13 14:35:34 -04:00
bunnei
802d827ebe
android: frontend: game_list: Tweak game cards.
2020-05-13 14:35:34 -04:00
bunnei
10f0a88f60
android: frontend: game_list: Rounded icons and other UX improvements.
2020-05-13 14:35:33 -04:00
bunnei
15cbb4aba9
android: frontend: Add vsync to the settings now that it is supported.
2020-05-13 14:35:33 -04:00
bunnei
b021926d11
android: emu_window: Adapt for use with split presenter thread.
2020-05-13 14:35:33 -04:00
bunnei
1561a7f6f4
android: Update .gitignore for CXX compile cache.
2020-05-13 14:35:33 -04:00
bunnei
d991396249
android: renderer_opengl: Various fixes for GLES.
2020-05-13 14:35:33 -04:00
bunnei
e0e77dc357
android: gradle: Update.
2020-05-13 14:35:32 -04:00
bunnei
959c19b10a
android: log: TrimSourcePath: Cannot be constexpr.
2020-05-13 14:35:32 -04:00
SachinVin
03e96bf113
Android: frontend: use android.R.string.ok
instead of literal
2020-05-13 14:35:32 -04:00
SachinVin
907fce2249
Android: Settings: Center the setting title when no setting description is provided.
2020-05-13 14:35:32 -04:00
bunnei
dca3d8bdd2
android: dsp_dsp: Move a noisy log statement to trace.
2020-05-13 14:35:32 -04:00
bunnei
9d9a97fa46
android: video_core: Enable HW shadows and texture barrier on GLES.
2020-05-13 14:35:32 -04:00
bunnei
28ce38e996
video_core: gl_shader_manager: Only set shader samplers on fragment shader.
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- Avoids unnecessary uniform errors.
2020-05-13 14:35:31 -04:00
bunnei
de874b608d
android: video_core: Require GLES 3.2 in shaders.
2020-05-13 14:35:31 -04:00
bunnei
599d9a0275
android: native: Change order of EmuWindow teardown.
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- This needs to happen after system shutdown for asynchronous GPU.
2020-05-13 14:35:31 -04:00
bunnei
40b9918904
android: video_core: gl_rasterizer_cache: Make cache access thread safe.
2020-05-13 14:35:31 -04:00
bunnei
3c6d3a87da
android: audio_core: Remove noisy log.
2020-05-13 14:35:31 -04:00
bunnei
10aec9c529
android: core: frontend: Port yuzu's code for scope acquire window context.
2020-05-13 14:35:30 -04:00
bunnei
7ff0690126
android: res: Update the launcher icon.
2020-05-13 14:35:30 -04:00
bunnei
adaf251e7e
android: frontend: FPS overlay: Add some minor margin.
2020-05-13 14:35:30 -04:00
bunnei
71fe36a1de
android: jni: Migrate EmuWindow_Android class to EGL.
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- This enables us to use shared contexts more easily.
2020-05-13 14:35:30 -04:00
bunnei
a4d53bbb36
android: frontend: Add errors for unsupported ROM formats.
2020-05-13 14:35:30 -04:00
bunnei
ad4448208e
android: renderer_opengl: Partially implement glLogicOp on GLES.
2020-05-13 14:35:30 -04:00
SachinVin
f239e4229e
android/GameDatabase.java: remove duplicate ".3ds" from allowedExtensions
2020-05-13 14:35:29 -04:00
bunnei
7597194faf
android: renderer_opengl: Optimize GetTexImageOES and fix bugs.
2020-05-13 14:35:29 -04:00
bunnei
3148610a52
android: settings: Add system language setting.
2020-05-13 14:35:29 -04:00
bunnei
31a85c00e8
android: settings: Fix bug where changing speed limiter will slow game down.
2020-05-13 14:35:29 -04:00
bunnei
1b2d11e6f0
android: frontend: Support 18.5:9 aspect ratio.
2020-05-13 14:35:29 -04:00
bunnei
72639f19a9
android: frontend: Further simplify show FPS overlay text.
2020-05-13 14:35:28 -04:00
bunnei
ab55751b4a
android: frontend: Fix several issues with running notification.
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- Priority should be low without sound/vibration.
- Notification should restore app.
2020-05-13 14:35:28 -04:00
bunnei
a891f3376b
android: frontend: Use color white for FPS overlay.
2020-05-13 14:35:28 -04:00