bunnei
83ae04191c
Merge pull request #216 from SachinVin/disk-shader
...
Add Disk shader cache
2021-04-23 22:30:42 -07:00
SachinVin
9e836e9b06
DiskShaderCacheProgress.java: Use runOnUiThread instead of a Handler.
2021-04-22 20:45:27 +05:30
SachinVin
031b5c8c28
DiskShaderCacheProgress.java: Add copyright notice
2021-04-21 21:19:33 +05:30
SachinVin
1f775dac21
native.cpp; create cpu_context
only when async gpu enabled and reset it after use
2021-04-21 21:19:32 +05:30
SachinVin
fa063c88f4
native.cpp: remove const for jclass,
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because it is apparently a typedef'd pointer
2021-04-21 21:19:31 +05:30
SachinVin
03b0bac6e4
Android: native.cpp: use switch to map LoadCallbackStages
2021-04-21 21:19:30 +05:30
SachinVin
4a4c9da22a
DiskShaderCacheProgress.java: Add log for when EmulationActivity
is not present
2021-04-21 21:19:30 +05:30
SachinVin
da1f7813cb
android: native.cpp: rename is_running
to stop_run
and invert uses
2021-04-21 21:19:29 +05:30
SachinVin
b734fbc735
clang-format
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x
y
2021-04-21 21:19:28 +05:30
SachinVin
00fd444ced
android: disk_shader: add UI
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# Conflicts:
# src/android/app/src/main/res/values/strings.xml
ui pt3
2021-04-21 21:16:16 +05:30
SachinVin
7851867088
android: use string resources for disk shader progress
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# Conflicts:
# src/android/app/src/main/res/values/strings.xml
2021-04-06 16:38:49 +05:30
SachinVin
6a3c181e50
android: progress bar for disk shaders
2021-04-06 16:38:49 +05:30
SachinVin
06113d9452
andoid: update default_ini.h
2021-04-06 16:38:48 +05:30
SachinVin
bb193da076
disk_shader:update directory structure
2021-04-06 16:38:48 +05:30
SachinVin
8be0e81486
disk_shader: Port multi thread shader compile from yuzu
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video_core: store emu_window for creating shared context
2021-04-06 16:38:48 +05:30
SachinVin
947db6c7b6
disk_shader : non separable
2021-04-06 16:38:46 +05:30
bunnei
a6860a9653
Revert com.android.billingclient:billing to 2.0.3
...
- This is soon deprecated, but likely the last open source version of the building library.
2021-02-28 11:15:02 -08:00
xperia64
07d64943e2
Update gradle
2021-02-21 18:27:59 -05:00
bunnei
21a6a0d9a8
android: Update mainfiest and build.grade for target SDK version 29.
2021-02-21 18:06:29 -05:00
xperia64
3c34a6732e
Partial revert of Choreographer implementation; it doesn't seem *that* much worse...
2021-02-21 18:06:29 -05:00
xperia64
9426cf490f
Fix crash related to unpause being called after stop
2021-02-21 18:06:29 -05:00
bunnei
6cd96467c3
android: jni: Fix missing camera includes.
2021-02-21 18:06:29 -05:00
zhupengfei
8494a97ac2
android: Add a warning when saving state
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Display a warning when a user saves a state, until they explicitly choose to not see it anymore.
2021-02-21 18:06:29 -05:00
zhupengfei
67623f95bd
android: Use DialogFragment for the core error dialog
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Fixes a bug when changing orientation while the dialog is shown.
2021-02-21 18:06:29 -05:00
zhupengfei
447db08960
fixup! android: Add savestates UI
2021-02-21 18:06:29 -05:00
zhupengfei
bb0a2fd6fd
android: Handle core errors
...
The errors are handled in a similar manner to the Qt frontend: an AlertDialog
will pop up, prompting the user to select 'Abort' or 'Continue'.
Error messages are translatable as string values.
2021-02-21 18:06:29 -05:00
zhupengfei
68c80f1f9c
android: Add savestates UI
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A simple menu with savestates info.
2021-02-21 18:06:29 -05:00
zhupengfei
ae288b913d
core, video_core: Fixes to make savestates work
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1. Acquire the context before initializing renderer when using async gpu
2. Do not try present when renderer is nullptr
This has some potential race condition but is also what we do in qt
3. Synchronize before serializing video core (WaitForProcessing)
For this, the GPU thread is changed to pop commands *after* processing.
4. Avoid waiting on future fences
Such events can exist in core timing queue when deserializing.
2021-02-21 18:06:29 -05:00
bunnei
fa17d8a2bc
android: config: Fix setting for use_frame_limit.
2021-02-21 18:06:29 -05:00
bunnei
d29a5ab615
Update strings.xml
2021-02-21 18:06:29 -05:00
Nathan Lepori
48b636db79
Implemented switch for sliding finger across dpad + fixed sensitivity
2021-02-21 18:06:29 -05:00
SachinVin
9c86a8ab70
video_core/CMakeLists.txt: Use toolchain cmake in shader header generator
2021-02-21 18:06:29 -05:00
SachinVin
0a80621daf
gl_state.cpp: Fix typo in texture buffer LUT
2021-02-21 18:06:29 -05:00
SachinVin
4ec4840fab
android : EmulationActivity: Don't show rationale if the permission was denied indefinitely
2021-02-21 18:06:29 -05:00
SachinVin
0ba73687ab
fix formatting
2021-02-21 18:06:29 -05:00
SachinVin
1d8da88d2c
android: Disable sensors when emulation is paused
2021-02-21 18:06:29 -05:00
SachinVin
3f44609698
android : refactor button_manager{.cpp, .h} to input_manager
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Now that it also handles sensors
2021-02-21 18:06:29 -05:00
SutandoTsukai181
2b655b2e7e
Update framebuffer layout when closing the settings
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Fixes an issue where the default layout gets applied when closing the settings, which is noticable if you swap screens before changing the layout.
2021-02-21 18:06:29 -05:00
SutandoTsukai181
d7c5727b01
Add Cardboard VR
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Based on hrydgard/ppsspp/pull/12449
2021-02-21 18:06:29 -05:00
SutandoTsukai181
638435cc62
Add Stereoscopy settings UI
2021-02-21 18:06:28 -05:00
SachinVin
bb355410e6
Run clang-format
2021-02-21 18:06:28 -05:00
SutandoTsukai181
c568db81cf
Remove unnecessary conditional
2021-02-21 18:06:28 -05:00
SutandoTsukai181
18f5ba21f1
Wait on present_queue instead of free_queue
2021-02-21 18:06:28 -05:00
SutandoTsukai181
3a381ad7c6
Remove reference to "has_custom_button_text"
2021-02-21 18:06:28 -05:00
SutandoTsukai181
7cda537935
Properly handle button_text for android
2021-02-21 18:06:28 -05:00
Tobias
478fad95f7
AndroidManifest: Remove the maximum aspect ratio entirely
2021-02-21 18:06:28 -05:00
Tobias
7fa52876e4
AndroidManifest: Increase the maximum aspect ratio
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This should help display the app on the whole screen on 21:9 devices like the Experia Z5.
2021-02-21 18:06:28 -05:00
bunnei
792e4f9a6c
gl_shader_decompiler: Improve performance of accurate_mul on Android.
2021-02-21 18:06:28 -05:00
weihuoya
cba2f53516
presenting in the ui thread
2021-02-21 18:06:28 -05:00
weihuoya
a1a446d720
presenting if need
2021-02-21 18:06:28 -05:00
weihuoya
c946a05ca0
use separate texture buffer for light and fog
2021-02-21 18:06:28 -05:00
zhang wei
b7ca89312d
Minor fixes to the UX ( #126 )
2021-02-21 18:06:28 -05:00
bunnei
f29f5f71f5
android: CheckBoxSetting: Fix a ClassCastException exception with isChecked.
2021-02-21 18:06:28 -05:00
bunnei
e66e14bd05
android: MainActivity: Fix a nullptr exception with onSaveInstanceState.
2021-02-21 18:06:28 -05:00
bunnei
e94e1f6498
android: SettingsFragmentPresenter: Fix a nullptr exception with loadSettingsList.
2021-02-21 18:06:28 -05:00
bunnei
65cbcb61c9
Revert "Presenting in ui thread ( #92 )"
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This reverts commit d1c2e8fb88873bf8642d07ca7e386cc1bac19692.
2021-02-21 18:06:28 -05:00
bunnei
8cf96b3129
android: native: Reload game specific settings when in game.
2021-02-21 18:06:28 -05:00
zhang wei
fda685d5a0
Presenting in ui thread ( #92 )
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* present in ui thread
* rm test file
* use gradle 3.6.3
* fx present issue
2021-02-21 18:06:28 -05:00
xperia64
aab02e60d0
Disable deptch stencil shader in texture_downloader_es for now
2021-02-21 18:06:28 -05:00
SachinVin
92f4362303
android : Fix touchscreen for reals
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Adds proper multitouch tracking for touchscreen
2021-02-21 18:06:28 -05:00
SachinVin
0127ce671b
core/frontend/emu_window: return true when TouchPressed is consumed
2021-02-21 18:06:28 -05:00
xperia64
a268b6b77e
Clamp the circle pad more correctly
2021-02-21 18:06:28 -05:00
xperia64
317689a790
Fix the N3DS controls
2021-02-21 18:06:28 -05:00
xperia64
1e0fb8d41f
Shield TV driver bug workaround
2021-02-21 18:06:28 -05:00
SachinVin
aece34591a
android : InputOverlayDrawableDpad.java: Initialize mTrackId to -1
2021-02-21 18:06:28 -05:00
SachinVin
29e5e6179c
android: Bring back git hash version name
2021-02-21 18:06:28 -05:00
bunnei
1eeff1097b
android: game_settings: Mario & Luigi games require accurate mul.
2021-02-21 18:06:28 -05:00
BreadFish64
7adf3827d4
actually add icons
2021-02-21 18:06:28 -05:00
BreadFish64
e4a9e64723
add icon to CIA install menu item
2021-02-21 18:06:28 -05:00
BreadFish64
4da0ce4ea0
refresh game list after installing CIA
2021-02-21 18:06:28 -05:00
BreadFish64
82c1065929
android: Add initial CIA installation
2021-02-21 18:06:28 -05:00
bunnei
1c2203c98e
android: game_settings: Further cleanups.
2021-02-21 18:06:28 -05:00
bunnei
2d9e133275
android: native: Set game specific settings before initializing core.
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- Allows some other settings to be overridden.
2021-02-21 18:06:28 -05:00
bunnei
5d2200bf45
android: game_settings: Disable asynch GPU with DQ7.
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- This was causing some issues.
2021-02-21 18:06:28 -05:00
Nathan Lepori
0281067f92
Implemented joystick-style directional pad overlay
2021-02-21 18:06:28 -05:00
SutandoTsukai181
2024a89937
android: frontend: Start a service to keep the persistent notification
2021-02-21 18:06:28 -05:00
meteoorkip
d0f2cb09b0
Make touch joystick re-centering configurable
2021-02-21 18:06:28 -05:00
SachinVin
0430b714ea
gl_shader_gen.cpp:fix implicit type conversion error for gles
2021-02-21 18:06:28 -05:00
SachinVin
89422464dc
android:InputOverlay: Bit mask touch action so they are aevaluated properly
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event.getAction() returns the action only in the lower byte, this works fine when the pointer index is zero and any additional indexes are not captured
2021-02-21 18:06:28 -05:00
SutandoTsukai181
aba2e8eac9
Use fixed indices for button order
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Apps always return 3 strings, even if there is no custom text, so the index should be constant for each button.
The "OK" button is always at index 2.
2021-02-21 18:06:28 -05:00
bunnei
96f5a7bed5
android: game_settings: Make SM3DL's GPU timing synchronous.
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- Fixes reported white screen bug.
2021-02-21 18:06:28 -05:00
bunnei
a783658b3e
android: BillingManager: Purchases must be acknowledged.
2021-02-21 18:06:28 -05:00
FearlessTobi
91ce625465
android: Update app translations
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Adds Korean and some minor fixes to other languages.
2021-02-21 18:06:27 -05:00
bunnei
51ed3d702c
androuid: game_settings: Tighten asynch GPU timing.
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- Fixes framerate issues in ZALBW.
2021-02-21 18:06:27 -05:00
SachinVin
c88c6ff9cf
android: AndroidManifest.xml: bump up gles requirement to 3.2
2021-02-21 18:06:27 -05:00
SachinVin
60be542384
android: disable support for split screen
2021-02-21 18:06:27 -05:00
bunnei
c0cb0a8653
android: BillingManager: Use real managed product for premium.
2021-02-21 18:06:27 -05:00
bunnei
093502d9cb
android: audio: Audio stretching is only useful with lower framerates, disable it when fullspeed.
2021-02-21 18:06:27 -05:00
bunnei
2c3b4b98a0
android: video_core: Add experimental asynchronous GPU option.
2021-02-21 18:06:27 -05:00
bunnei
c39b4cc219
Revert "android: audio: Disable audio stretching by default."
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This reverts commit 9ccbba07c824e0eca168fa2563509072b6b6793d.
# Conflicts:
# src/android/app/src/main/java/org/citra/citra_emu/features/settings/ui/SettingsFragmentPresenter.java
2021-02-21 18:06:27 -05:00
SachinVin
3a966c516f
common/logging: Create a new backed for android's logcat
2021-02-21 18:06:27 -05:00
zhupengfei
23aed5350c
android: Microphone support
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Based on Tobi's work. Created a new 'real Mic factory' which creates mic interfaces for real devices. There's a default factory set (cubeb/null, depending on whether cubeb exists) in order to avoid changing code of other frontends.
Created a factory for the Android frontend which requests mic permission and creates a CubebInput (or null). The permission requesting code is basically the same as camera's. If the user denied the permission, an alert dialog will be shown informing them of the reason.
For easier usage, by default the Audio Input Device is set to 'Real Device'.
Co-authored-by: FearlessTobi <thm.frey@gmail.com>
2021-02-21 18:06:27 -05:00
bunnei
38ae9aba45
android: audio: Disable audio stretching by default.
2021-02-21 18:06:27 -05:00
bunnei
71893f4f9a
android: MainActivity: Fix crash when game directory button is not present.
2021-02-21 18:06:27 -05:00
BreadFish64
e50e44b8a3
android: allow navigating to external storage
2021-02-21 18:06:27 -05:00
bunnei
2fd4d797ce
android: BillingManager: Hide premium actionbar button when premium is active.
2021-02-21 18:06:27 -05:00
bunnei
b55ebb892c
android: main: res: Add premium icon and fix folder size.
2021-02-21 18:06:27 -05:00
BreadFish64
0aa70b10b5
android: more theme changes
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fix file picker dialog colors
make Citra text orange in dark mode
2021-02-21 18:06:27 -05:00
BreadFish64
0ec1df3e83
android: inherit file-picker toolbar theme from DayNight
2021-02-21 18:06:27 -05:00
BreadFish64
5155c09e1b
android: fix toolbar theme
2021-02-21 18:06:27 -05:00
BreadFish64
b0a367d7ae
android: fix garbled names in the game list
2021-02-21 18:06:27 -05:00
SachinVin
282e131022
android:game_info.cpp: correct grammar in comment
2021-02-21 18:06:27 -05:00
zhupengfei
328569b61d
android/ndk_camera: Fix rotation
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`width` and `height` are not necessarily swapped at this point
2021-02-21 18:06:27 -05:00
FearlessTobi
1e3e99a921
android: Make toolbar text black
2021-02-21 18:06:27 -05:00
SachinVin
da0df180e6
android:game_info.cpp: cleanup spammy log
2021-02-21 18:06:27 -05:00
zhupengfei
bc6a938fa5
still_image_camera: Fix incorrect JNI usage
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As `jstring`s are also object references, if we would like to use them across native methods/threads, we would have to make a global reference.
We will need to delete this global reference explicitly. Since this string is shared across multiple Interfaces and also in Factory, I used shared_ptr to manage deletion. Added a fancy SharedGlobalRef to id_cache.h.
Also removed global reference creation for java/lang/String classes. Turns out that local references are guaranteed valid for the duration of the method, and I was just being too cautious.
2021-02-21 18:06:27 -05:00
FearlessTobi
9cfb34853b
android: Add dark theme icons
2021-02-21 18:06:27 -05:00
FearlessTobi
f474823e9b
android: Run final format
2021-02-21 18:06:27 -05:00
FearlessTobi
0123bb8f60
android: Run clang-format
2021-02-21 18:06:27 -05:00
FearlessTobi
767980833b
android: Format code
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Finally makes us have consistent code format in the codebase.
2021-02-21 18:06:27 -05:00
zhupengfei
1108b8f600
android/ndk_camera: A few fixes
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1. Remove unused code
2. Avoid crashes when camera wasn't opened
3. Avoid potential data race
2021-02-21 18:06:27 -05:00
zhupengfei
5737bbc342
android: Fix camera settings
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1. Fix settings crash when it gets treated as IntSetting
2. Properly report camera facing
2021-02-21 18:06:27 -05:00
bunnei
48234b7f4f
android: GameDatabase: Fix typo in rebase.
2021-02-21 18:06:27 -05:00
SachinVin
0a2a42f710
android: GameDatabase: dont add misc extensions from sub folders.
2021-02-21 18:06:27 -05:00
SachinVin
902594d00a
android: Recursive dir
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# Conflicts:
# src/android/app/src/main/java/org/citra/citra_emu/model/GameDatabase.java
# src/android/app/src/main/jni/native.cpp
# Conflicts:
# src/android/app/src/main/java/org/citra/citra_emu/model/GameDatabase.java
# src/android/app/src/main/jni/native.cpp
2021-02-21 18:06:27 -05:00
FearlessTobi
da7044243a
android: Add finished translations from Transifex
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This adds all languages that have at least translated 50% of the Android source file.
I hope we can automate this process in the future.
2021-02-21 18:06:27 -05:00
SachinVin
29afaa8cbb
android/CustomFilePickerFragment: fixup call super.goUp() instead
2021-02-21 18:06:27 -05:00
BreadFish64
bba9bde102
android/GameList: Scan for installed titles
2021-02-21 18:06:27 -05:00
SachinVin
01085252f5
android/CustomFilePickerFragment: don't go up beyond the External Storage Directory ...
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/storage/emulated/0/
2021-02-21 18:06:27 -05:00
bunnei
e6433fcb41
android: overlay: Tighten portrait A/B/X/Y buttons.
2021-02-21 18:06:27 -05:00
bunnei
3d91f1c50b
android: overlay: Tighten portrait input a bit, this feels more natural.
2021-02-21 18:06:27 -05:00
bunnei
8d9bf76d37
android: InputOverlayDrawableJoystick: Fix off by 1 error with inner joystick.
2021-02-21 18:06:27 -05:00
bunnei
f811adc7a2
android: BillingManager: Add a useful comment to onQuerySkuDetailsFinished.
2021-02-21 18:06:27 -05:00
bunnei
4ac39ef508
android: EmulationActivity: Fix a crash when controller is disconnected.
2021-02-21 18:06:27 -05:00
bunnei
c86611d950
android: BillingManager: Fix issue with onQuerySkuDetailsFinished null param.
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- Happens when not associated with a Google account.
2021-02-21 18:06:27 -05:00
FearlessTobi
853083de7b
android: Minor changes to theming
2021-02-21 18:06:27 -05:00
FearlessTobi
9c68959401
android/Settings: Set mStackCount to 0 when starting the Activity
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Fixes a bug where you would have to click multiple times to get out of the settings after turning the screen off and on again.
2021-02-21 18:06:27 -05:00
SachinVin
2860df14e1
Android: directory picker: Add archive extensions for consistency
2021-02-21 18:06:27 -05:00
FearlessTobi
672f3672d0
android: Change theme colors and modify icons
2021-02-21 18:06:27 -05:00
FearlessTobi
ecabe7f1cd
android/MainPresenter: Add double click prevention for the buttons
2021-02-21 18:06:27 -05:00
bunnei
b8a91a79e3
android: settings: Fix config issue with texture_filter_name for premium.
2021-02-21 18:06:27 -05:00
bunnei
11b66b079f
android: native: Fix crash on multiple ZIP boots.
2021-02-21 18:06:27 -05:00
bunnei
58ef297694
android: strings: Update for asynchronous GPU.
2021-02-21 18:06:26 -05:00
bunnei
98b6daca4a
android: settings: Make texture filtering a premium setting.
2021-02-21 18:06:26 -05:00
bunnei
81461e8c83
settings: PremiumSingleChoiceSetting: Fix bug in getting/setting value.
2021-02-21 18:06:26 -05:00
bunnei
2d47113d1d
android: EmulationActivity: Fix merge issue with onActivityResult.
2021-02-21 18:06:26 -05:00
bunnei
3d3a655e97
Merge branch 'mii-selector' into 'master'
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android/applets: Implement Mii Selector
See merge request CitraInternal/citra-android!33
2021-02-21 18:06:26 -05:00
bunnei
8da17dd5c0
Merge branch 'amiibo' into 'master'
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android: Add Amiibo file support
See merge request CitraInternal/citra-android!34
2021-02-21 18:06:26 -05:00
bunnei
d5d66f9bfd
android: native: Ensure shutdown on exit.
2021-02-21 18:06:26 -05:00
bunnei
c5ca290679
android: EmulationActivity: Fix gamepad triggers.
2021-02-21 18:06:26 -05:00
bunnei
837caa1840
android: settings: Use more explicit ARG_MENU_TAG.
2021-02-21 18:06:26 -05:00
bunnei
252f3341d6
android: PremiumSingleChoiceSetting: Add null check to avoid a crash.
2021-02-21 18:06:26 -05:00
bunnei
ae1fe9cc76
android: settings: Disable 'System Default' theme for pre-Android 10.
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- It's not officially supported.
2021-02-21 18:06:26 -05:00
bunnei
0df64c0c28
android: settings: Store theme setting in shared preferences.
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- Fixes some jankieness.
2021-02-21 18:06:26 -05:00
bunnei
34cec1f3ef
Revert "Merge branch 'rt-android' into 'master'"
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This reverts commit df9f831a915524e87bf6d63ce86d76589a3fcd6c, reversing
changes made to 1e11e0aecbfdc5ddb7ad835fe673366d68788bc6.
2021-02-21 18:06:26 -05:00
SachinVin
e2035e3889
android: create SingletonInstance for Picasso and add a place holder icon
2021-02-21 18:06:26 -05:00
FearlessTobi
fecd9fe896
android: Also disable realtime audio in the settings presenter
2021-02-21 18:06:26 -05:00
zhupengfei
5e6d0792ab
Address review
2021-02-21 18:06:26 -05:00
zhupengfei
64146abc8f
ndk_camera: Fixes
...
Removed debug logs and unused code
Turned CaptureSession struct for simplicity
Added support for camera reload
Fixed ANativeWindow not released
2021-02-21 18:06:26 -05:00
zhupengfei
1db947850d
android/camera: UX enhancements
...
1. Only request camera permissions once
2. Set the default settings to NDK camera
3. When camera device is not found, fall back to still image
4. Add 'Camera Device' configuration when one is found
5. Added a message when camera permissions are denied
For 4, I had to remove the use of the `config` field in StillImage camera.
2021-02-21 18:06:26 -05:00
zhupengfei
70725a6cde
android: Add simple UI for camera configuration
...
The UI is subject to be changed. At least need to add a camera device selection. I also think we should make Device Camera the default
2021-02-21 18:06:26 -05:00
zhupengfei
18ad8fda59
fixes to the NDK camera implementation
2021-02-21 18:06:26 -05:00
zhupengfei
a9e67235e3
android/camera: Implement image flipping
...
We use libyuv's Mirror function to handle horizontal flip. Regarding the vertical flip, libyuv doc states that 'just set a negative height'
2021-02-21 18:06:26 -05:00
zhupengfei
2ff2155ebc
android: Add NDK camera implementation
...
Not tested yet as my device doesn't support camera2...
2021-02-21 18:06:26 -05:00
zhupengfei
200045529b
android: Add a still image camera
...
Similar to what is in the Qt frontend, this camera takes a URI to a
picture file. When the config is empty, it will open up the gallery and
ask the user to pick a picture.
The image is then read and cropped from the Java side by the Picasso library,
and sent to the native code with android NDK Bitmap API (jnigraphics).
The native code handles the format conversion with libyuv.
Image flipping is yet to be implemented.
2021-02-21 18:06:26 -05:00
zhupengfei
dfb1cb1cbf
externals: Add libyuv and jnigraphics
2021-02-21 18:06:26 -05:00
bunnei
e6fcd79fcf
android: audio: Disable realtime audio by default.
2021-02-21 18:06:26 -05:00
bunnei
b9820ac643
android: Apply correct theme at boot.
2021-02-21 18:06:26 -05:00
bunnei
ab70d39710
android: Implement billing for Premium.
2021-02-21 18:06:26 -05:00
zhupengfei
7e20019ba6
Fix a typo in swkbd
...
That made the application crash when an @ is typed and the game prohibited it
2021-02-21 18:06:26 -05:00
BreadFish64
8835ce9f7a
memory: fix memory leak related to un-freed shared memory
2021-02-21 18:06:26 -05:00
BreadFish64
d61c7fb058
Revert "android: log: TrimSourcePath: Cannot be constexpr."
...
This reverts commit 21a75c52
2021-02-21 18:06:26 -05:00
FearlessTobi
fd6d5da449
GameDatabase: Don't rescan when upgraded
...
This otherwise causes a crash because the Database gets closed too early.
2021-02-21 18:06:25 -05:00
FearlessTobi
79dacfd4ab
GameDatabase: Increase DB_VERSION
...
I forgot to do this in a previous PR.
2021-02-21 18:06:25 -05:00
bunnei
e114fa291a
android: MainActivity: Move theme setup to after settings initialization.
...
- Fixes a crash.
2021-02-21 18:06:25 -05:00
FearlessTobi
53e7cd2a56
android: Add premium section and Dark Theme setting
2021-02-21 18:06:25 -05:00
FearlessTobi
478df1e306
android/GameAdapter: Fix the getColor calls using the wrong context
2021-02-21 18:06:25 -05:00
FearlessTobi
dd97c54f41
android/build: Update exifinterface to version 1.2.0
2021-02-21 18:06:25 -05:00
FearlessTobi
b75bd576e5
android: Make adjustScale reflect changes without closing the dialog
2021-02-21 18:06:25 -05:00
FearlessTobi
e02dd58bc1
android: Clarify the warning in the Debug tab
2021-02-21 18:06:25 -05:00
FearlessTobi
8f74b671aa
android: Enable audio stretching by default
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It helps eliminate stutter and won't have a huge perf penalty, hopefully.
2021-02-21 18:06:25 -05:00
zhupengfei
8b621ec2da
gl_shader_util: Specify default precision for uimage2D
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Otherwise, this causes the application to crash when compiling any shader, on both devices I tested.
2021-02-21 18:06:25 -05:00
FearlessTobi
246ece6ac7
android: Add game region to the GameDatabase
2021-02-21 18:06:25 -05:00
FearlessTobi
472cff54ab
android: Remove unused JNI functions and use better names for game icon variables
2021-02-21 18:06:25 -05:00
FearlessTobi
8a25c37e5b
android/settings: Make background color match the rest of the app
2021-02-21 18:06:25 -05:00
FearlessTobi
9d63568bc8
styles: Use Appcompat instead of MaterialComponents in order to avoid various issues
...
Fixes the AppBar being black in settings and emulation when using the dark theme.
(Dolphin does the same.)
Also cleans up our styles a bit.
2021-02-21 18:06:25 -05:00
FearlessTobi
54051c4981
android: Fix the frame limiter
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It was erroneously using the wrong config section and variable type.
2021-02-21 18:06:25 -05:00
BreadFish64
d0897d6a76
video_core: disable depth/stencil texture download on OpenGL ES
2021-02-21 18:06:25 -05:00
BreadFish64
9e74cb82e0
android: disallow split screen
2021-02-21 18:06:25 -05:00
FearlessTobi
702e892768
android/settings: Move VSync option to debug
...
Dolphin does the same and there's no real reason the users should mess with it.
2021-02-21 18:06:25 -05:00
FearlessTobi
5a1f66e989
android/NativeLibrary: Use Html.FROM_HTML_MODE_LEGACY
...
Fixes a deprecation warning.
2021-02-21 18:06:25 -05:00
FearlessTobi
ae899aa0c3
android: Make more Strings translatable
2021-02-21 18:06:25 -05:00
FearlessTobi
d4325060b1
android: Fix the menu animations
...
Turns out those unused methods were actually used for something.
2021-02-21 18:06:25 -05:00
FearlessTobi
bcc5888173
AndroidManifest: Workaround the crash when changing Theme while in settings
...
Essentially extends upon https://github.com/dolphin-emu/dolphin/pull/8288 .
Original description:
"The "correct way" would be to fully save and restore data on onSaveInstanceState and restore it back on onCreate. I tried to do that first.
As there is various conflicts with doing this without some form of refactor due to how the lifecycle diverges and is baked-in to the application, ignoring Activity recreation on orientation change should work well enough and we don't draw anything different in settings on landscape mode or ui mode anyway."
2021-02-21 18:06:25 -05:00
FearlessTobi
f0dde11030
android: Show a hint when the gamelist is empty
2021-02-21 18:06:25 -05:00
FearlessTobi
633bf381d7
Make the gamelist look nicer and indicate files with a wrong extension visually
2021-02-21 18:06:25 -05:00
FearlessTobi
53350e4e2f
android: Change plus icon to folder icon because we don't support multiple directories
2021-02-21 18:06:25 -05:00
FearlessTobi
5b089d2bf5
android: Add realtime audio setting
2021-02-21 18:06:25 -05:00
FearlessTobi
60f5c05249
audio_core: Add realtime audio
2021-02-21 18:06:25 -05:00
BreadFish64
5b46854f1b
video_core: bump swap chain size for GLES to reduce bottleneck
2021-02-21 18:06:25 -05:00
BreadFish64
375f72876b
video_core: implement optimized D24S8->RGBA8 reinterpreters
2021-02-21 18:06:25 -05:00
James Rowe
23a0777228
Use immutable storage when available
2021-02-21 18:06:25 -05:00
BreadFish64
7d855f5d57
android: disable OpenGL debug message again
2021-02-21 18:06:25 -05:00
BreadFish64
a75cf4c68f
android: fix opening settings menu in-game
2021-02-21 18:06:25 -05:00
SachinVin
47cfdc6fe0
android: SettingsFragmentPresenter.java: correct the section used in debug tab
...
Fixes setting always showing the default value.
2021-02-21 18:06:25 -05:00
BreadFish64
1a6697f6d3
video_core: implement GLES depth/stencil downloads
2021-02-21 18:06:25 -05:00
FearlessTobi
84a93c8731
android: Add debug tab
2021-02-21 18:06:25 -05:00
FearlessTobi
8c31c20c44
Optimize imports
2021-02-21 18:06:25 -05:00
FearlessTobi
c345cd1140
android: Complete the removal of ATV and address minor Linter warnings
2021-02-21 18:06:25 -05:00
FearlessTobi
8e6db57e03
android: Remove obsolete AndroidTV mode and its resources
2021-02-21 18:06:25 -05:00
BreadFish64
ed652a8f2f
android: add texture filter setting
2021-02-21 18:06:25 -05:00
BreadFish64
d46ac82a2d
android: Add StringSingleChoiceSetting
2021-02-21 18:06:25 -05:00
BreadFish64
fb56b0cc5c
video_core: fix texture filters in GLES
2021-02-21 18:06:25 -05:00
zhupengfei
b6c2fb9408
android/swkbd: Properly set uncancelable
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When using a DialogFragment you have to set this property on the DialogFragment itself.
2021-02-21 18:06:25 -05:00
FearlessTobi
a269380c35
Android: Disable automatic backup
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Since we don't have proper confuguration file of what to include/exclude
in the backup, this better be disabled because it will lead to unexpected
state. This will solve any issue that was keep hapenning even after fresh
install of the emulator until you manually clear the app data.
Original commit by mahdihijazi for Dolphin-emu.
2021-02-21 18:06:25 -05:00
FearlessTobi
bc9be624b9
build: Fix abiFilter
2021-02-21 18:06:25 -05:00
FearlessTobi
4411f7b2c7
jni/config: Set is_new_3ds to true by default
2021-02-21 18:06:25 -05:00
zhupengfei
19e3eee3a5
res: Add Chinese (zh) translation
2021-02-21 18:06:25 -05:00
FearlessTobi
6133eaeb6e
android/strings: Add German translation
2021-02-21 18:06:25 -05:00
FearlessTobi
e91631b324
Android: Reflect the settings that is being used by the emulator on the UI
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Per-Game settings now load the settings in this order
1. Emulator Settings
2. Default Settings of the Game that we ship with Dolphin
3. Custom game settings the user have
where the later always overides the former in case of collision, then
we show that on the UI to make it clear to the user which settings being
used.
Original commit by mahdihijazi for Dolphin-emu.
2021-02-21 18:06:25 -05:00
FearlessTobi
9e86f9aa76
strings: Add the performance warning to the translatable strings
2021-02-21 18:06:25 -05:00
FearlessTobi
676df9b7ad
Android: Fix custom game settings
...
Apparently there was a different section names used by the custom game
settings that caused Android to have those settings broken for
some sections like the graphics one. This adds the map between the generic
settings <> custom settings.
Original commit by mahdihijazi for Dolphin-emu.
2021-02-21 18:06:25 -05:00
FearlessTobi
4c69eec56c
Android: Refactor the settings managemnt
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1. Create Settings class the encaupslate the loading/saving of all settings
2. Decouple the logic of saving the settings into 3 different config files
from the UI code.
2021-02-21 18:06:25 -05:00
FearlessTobi
747423fa66
Android: Start structure the project around features instead of data types
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This only moves the settings feature, the rest will be moved slowely later.
Original commit by mahdihijazi for Dolphin-emu.
2021-02-21 18:06:25 -05:00
zhupengfei
7ebd646594
android/swkbd: Fix rotation crash
...
Create a new DialogFragment to manage the dialog's state.
Also replaced AlertDialog with the androidx one which arguably looks better.
2021-02-21 18:06:25 -05:00
FearlessTobi
84094a4107
Clean up unused resources and resolve linter warnings
2021-02-21 18:06:24 -05:00
BreadFish64
f24b87a89f
android/config: initialize cpu_clock_frequency
...
leaving it uninitialized broke some games for obvious reasons
2021-02-21 18:06:24 -05:00
BreadFish64
c77132b064
android: don't use ScopeAcquireContext in RunCitra
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The context will be released when window is destroyed
2021-02-21 18:06:24 -05:00
zhupengfei
38ce973787
Fix incorrect import due to library change
2021-02-21 18:06:24 -05:00
zhupengfei
042cca532a
android: SoftwareKeyboard implementation
2021-02-21 18:06:24 -05:00
BreadFish64
b521a57f2f
android/ndk_motion: remove ALooper_release from ndk_motion destructor
...
We didn't acquire the looper from another thread so this is not correct
2021-02-21 18:06:24 -05:00
BreadFish64
89db27199d
android: jni cleanup
2021-02-21 18:06:24 -05:00
FearlessTobi
8f71a81ade
Remove unused code
2021-02-21 18:06:24 -05:00
FearlessTobi
bf0cfe7755
Fix a bunch of issues found by the Linter and rename Dolphin functions to Citra
2021-02-21 18:06:24 -05:00
FearlessTobi
84642c98dd
Android: Set up Day/Night mode for system-compatible optional dark theme
...
Original commit by TheRealPSV for Dolphin-emu.
2021-02-21 18:06:24 -05:00
FearlessTobi
ad39b97839
Android: Fix displaying checkbox settings with no description
...
bugs.dolphin-emu.org/issues/11904.
Original commit by JosJuice for Dolphin-emu.
2021-02-21 18:06:24 -05:00
FearlessTobi
ce58d86569
Moves AlertDialog
s imports to AndroidX and fix tabs background color
...
Original commit by rafaeltoledo for Dolphin-emu.
2021-02-21 18:06:24 -05:00
FearlessTobi
c3268c5e45
Bumps compile API to 29 (Q) removes unecessary casts and deprecated calls
...
This will help the Android client to evolve with the latest libraries (as the legacy support libs will not be shipped anymore with the com.android.support package).
This PR also makes the app compliant with the new API requirements to start later this year:
android-developers.googleblog.com/2019/02/expanding-target-api-level-requirements.html.
Original commit by rafaeltoledo for Dolphin-emu.
2021-02-21 18:06:24 -05:00
FearlessTobi
f7beb3e05e
Migrate to AndroidX
...
Support Libraries are outdated and AndroidX is recommended instead. Read more here: developer.android.com/jetpack/androidx.
Original commit by Simonx22 for Dolphin-emu.
2021-02-21 18:06:24 -05:00
FearlessTobi
d31fe0a20f
Android: Show files in the directory picker
...
People in the Google Play reviews still seem to be confused about
games not showing up in the directory picker, so let's show them
even though they can't be selected. (Either that or they haven't
realized that they need to extract their pirated games.)
Original commit by JosJuice for Dolphin-emu.
2021-02-21 18:06:24 -05:00
FearlessTobi
9eb9acc5b3
Android: Expand the comment for NVidiaShieldWorkaroundView
...
This text has been taken from the message of the commit that added
the class. (I don't have an Nvidia Shield to reproduce the bug with.)
Original commit by JosJuice for Dolphin-emu.
2021-02-21 18:06:24 -05:00
FearlessTobi
18dd8a2ce5
Remove unused code
...
Original commit by weihuoya for Dolphin-emu.
2021-02-21 18:06:24 -05:00
FearlessTobi
32917eeedf
Fix for crash when switching to landscape mode
...
bugs.dolphin-emu.org/issues/10815
Original commit by allanxp4 for Dolphin-emu.
2021-02-21 18:06:24 -05:00
FearlessTobi
ab7ad1ab53
Android: Bunch of cleanups & Updates
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1. Update Picasso to latest version
2. Remove some unused code
Original commit by mahdihijazi for Dolphin-emu.
2021-02-21 18:06:24 -05:00
FearlessTobi
bf0322151a
Android: fix/ignore L2/R2 buttons
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L2/R2 will trigger a key press and an axis event if the trigger is pressed fully down
Was incorrectly ignoring L1/R1 key presses.
Original commit by zackhow for Dolphin-emu.
2021-02-21 18:06:24 -05:00
FearlessTobi
fde1d3fec0
Android: don't try to pause emulation when not running
...
Forcing landscape at emulation start revealed a bug where if the activity was
recreated before emulation started then it would get stuck in a paused state.
Original commit by zackhow for Dolphin-emu.
2021-02-21 18:06:24 -05:00
FearlessTobi
d371d75b2a
Android: Remove the cancel button from the file browser
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Fix the regresion from dolphin-emu/dolphin#7520 , also it applies the change
to the directory picker only.
Original commit by mahdihijazi for Dolphin-emu.
2021-02-21 18:06:24 -05:00
FearlessTobi
7378497373
Android: Change the file browser dialog ok button title
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I hope this will make it more clear to users that they are suppose to
select the dircetory that has the games.
Original commit by mahdihijazi for Dolphin-emu.
2021-02-21 18:06:24 -05:00
FearlessTobi
de1da36392
android: remove enter and exit transition
...
Originally done by weihuoya for Dolphin-emu.
2021-02-21 18:06:24 -05:00
FearlessTobi
c61b903a9c
Android: Run Directory Initialization as a thread instead of service
...
Two reasons for this change. First, it appears that some android launchers do some sort of call into
the application when long pressing the app icon, which in turn calls the DirectoryInit service. This
was ok to do prior to Oreo but will cause crashes with the new restrictions on services running
in the background. Which leads to the second reason that DirectoryInit doesn't need to be a service
at all since these actions are required for dolphin to function and shouldn't be a scheduled action.
So we instead just kick this off in a new thread and send the broadcast when done.
Original commit by zackhow for Dolphin-emu
2021-02-21 18:06:24 -05:00
Marshall Mohror
dead5b1808
android: implement motion controls via device sensors
2021-02-21 18:06:24 -05:00
SachinVin
3fd28ba49d
android: jni: Remove unused ndk_helper after EGL migration + cleanup jni/CMakeLists.txt
2021-02-21 18:06:24 -05:00
BreadFish64
24e567f6ae
android: allow changing settings while game is running
2021-02-21 18:06:24 -05:00
bunnei
eb6624f1f5
android: frontend: Limit game list to a single directory.
2021-02-21 18:06:24 -05:00
bunnei
be913a1905
android: frontend: MainActivity: Fix issues with declining app permissions.
2021-02-21 18:06:24 -05:00
bunnei
464ae4b70a
android: build.gradle: Bump minimum version to 26.
2021-02-21 18:06:24 -05:00
bunnei
c4cf1a9317
android: Rename app package from citra_android to citra_emu.
...
- There is already a conflicting name on the Play Store.
2021-02-21 18:06:24 -05:00
bunnei
4f6c81b79b
android: emu_window: Fix surface width/height.
...
- Fixes a bug when resuming the app.
2021-02-21 18:06:24 -05:00
bunnei
99c583dbaa
android: AndroidManifest: Use singleTop mode, not singleInstance.
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- Fixes launching the app without restarting the emulation activity.
2021-02-21 18:06:24 -05:00
bunnei
813fc071d1
android: frontend: game_list: Move add directory button to top bar.
2021-02-21 18:06:24 -05:00
bunnei
7f8cc1ac19
android: frontend: game_list: Tweak game cards.
2021-02-21 18:06:24 -05:00
bunnei
97de618506
android: frontend: game_list: Rounded icons and other UX improvements.
2021-02-21 18:06:24 -05:00
bunnei
9c7a545d32
android: frontend: Add vsync to the settings now that it is supported.
2021-02-21 18:06:24 -05:00
bunnei
774282dc4d
android: emu_window: Adapt for use with split presenter thread.
2021-02-21 18:06:24 -05:00
bunnei
bb4c92aabe
android: Update .gitignore for CXX compile cache.
2021-02-21 18:06:24 -05:00
bunnei
7ee887218b
android: renderer_opengl: Various fixes for GLES.
2021-02-21 18:06:24 -05:00
bunnei
c90a99a327
android: log: TrimSourcePath: Cannot be constexpr.
2021-02-21 18:06:24 -05:00
SachinVin
8c42f312a6
Android: frontend: use android.R.string.ok
instead of literal
2021-02-21 18:06:24 -05:00
SachinVin
ca29e322ab
Android: Settings: Center the setting title when no setting description is provided.
2021-02-21 18:06:23 -05:00
bunnei
bfbb72722c
android: video_core: Enable HW shadows and texture barrier on GLES.
2021-02-21 18:06:23 -05:00
bunnei
572df50c79
video_core: gl_shader_manager: Only set shader samplers on fragment shader.
...
- Avoids unnecessary uniform errors.
2021-02-21 18:06:23 -05:00
bunnei
2a4cf63631
android: video_core: Require GLES 3.2 in shaders.
2021-02-21 18:06:23 -05:00
bunnei
9da36dc5fd
android: native: Change order of EmuWindow teardown.
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- This needs to happen after system shutdown for asynchronous GPU.
2021-02-21 18:06:23 -05:00
bunnei
798ac32f47
android: video_core: gl_rasterizer_cache: Make cache access thread safe.
2021-02-21 18:06:23 -05:00
bunnei
9a08c3e26d
android: audio_core: Remove noisy log.
2021-02-21 18:06:23 -05:00
bunnei
deb9349e06
android: core: frontend: Port yuzu's code for scope acquire window context.
2021-02-21 18:06:23 -05:00
bunnei
18181ab361
android: res: Update the launcher icon.
2021-02-21 18:06:23 -05:00
bunnei
9a44c88087
android: frontend: FPS overlay: Add some minor margin.
2021-02-21 18:06:23 -05:00
bunnei
a50498f3ad
android: jni: Migrate EmuWindow_Android class to EGL.
...
- This enables us to use shared contexts more easily.
2021-02-21 18:06:23 -05:00
bunnei
db0cafa15f
android: frontend: Add errors for unsupported ROM formats.
2021-02-21 18:06:23 -05:00
bunnei
de5b9b8caf
android: renderer_opengl: Partially implement glLogicOp on GLES.
2021-02-21 18:06:23 -05:00
SachinVin
5ceca646b3
android/GameDatabase.java: remove duplicate ".3ds" from allowedExtensions
2021-02-21 18:06:23 -05:00
bunnei
f2c2140748
android: renderer_opengl: Optimize GetTexImageOES and fix bugs.
2021-02-21 18:06:23 -05:00
bunnei
d62ef07f84
android: settings: Add system language setting.
2021-02-21 18:06:23 -05:00
bunnei
9d98605125
android: settings: Fix bug where changing speed limiter will slow game down.
2021-02-21 18:06:23 -05:00
bunnei
e5fa95cda2
android: frontend: Support 18.5:9 aspect ratio.
2021-02-21 18:06:23 -05:00
bunnei
ef66dec71a
android: frontend: Further simplify show FPS overlay text.
2021-02-21 18:06:23 -05:00
bunnei
c3706ea6bc
android: frontend: Fix several issues with running notification.
...
- Priority should be low without sound/vibration.
- Notification should restore app.
2021-02-21 18:06:23 -05:00
bunnei
756c1fe28e
android: frontend: Use color white for FPS overlay.
2021-02-21 18:06:23 -05:00
bunnei
e2fda98dcf
android: frontend: settings: Temporarily disable V-Sync.
2021-02-21 18:06:23 -05:00
bunnei
288df380a9
android: frontend: Rename settings hint to "Settings".
2021-02-21 18:06:23 -05:00
bunnei
0763ab77d0
android: frontend: New and improved launcher icon.
2021-02-21 18:06:23 -05:00
bunnei
7ad5fc6cc6
android: frontend: startup: Improve startup and permissions handling.
...
- Fixes a first boot crash.
2021-02-21 18:06:23 -05:00
bunnei
10c7a2f102
android: frontend: settings: Disable audio stretching by default.
2021-02-21 18:06:23 -05:00
bunnei
8e11367074
android: frontend: settings: Accurate shader multiplication should be disabled.
2021-02-21 18:06:23 -05:00
bunnei
e0ac8635e3
android: frontend: settings: Simplify sliders.
2021-02-21 18:06:23 -05:00
bunnei
a927bad573
android: frontend: menu: Improve in game options, make check boxes.
2021-02-21 18:06:23 -05:00
bunnei
07848c7368
android: frontend: Implement persistent notification while emulator is running.
2021-02-21 18:06:23 -05:00
bunnei
a7f33affdc
android: Rename main entry class to CitraApplication.
2021-02-21 18:06:23 -05:00
bunnei
8106d85742
android: frontend: Implement basic software keyboard applet.
2021-02-21 18:06:23 -05:00
bunnei
8fddac5da8
android: frontend: Use android builtin ok/yes/no/cancel strings where possible.
2021-02-21 18:06:23 -05:00
bunnei
339193597a
android: frontend: Add "Cancel" and "Default" buttons to reset overlay.
2021-02-21 18:06:22 -05:00
bunnei
5c959916ff
android: frontend: Fix bug with reset overlay scale.
2021-02-21 18:06:22 -05:00
bunnei
e2dd439fe1
android: frontend: Cleanup perf stats.
2021-02-21 18:06:22 -05:00
bunnei
4f9bc1b8d6
android: frontend: card_game: Tighten padding a little bit.
2021-02-21 18:06:22 -05:00
bunnei
c4f7d2412c
android: frontend: gamelist: Save PlatformGamesFragment state.
...
- Fixes weird duplication of game list on rotation.
2021-02-21 18:06:22 -05:00
bunnei
cecb4546c5
android: frontend: gamelist: Fix weird scroll behavior with action bar.
2021-02-21 18:06:22 -05:00
bunnei
d8bc9d351f
android: jni: Improve management of core emulation state.
...
- Furthermore fixes bug where audio crackling could bleed out of the app.
2021-02-21 18:06:22 -05:00
bunnei
36799e87b3
android: frontend: settings: Add a back button to the navigation bar.
2021-02-21 18:06:22 -05:00
bunnei
e7b9fbefbe
android: frontend: gamelist: Add swipe to refresh gesture.
2021-02-21 18:06:22 -05:00
bunnei
93c9e4e4cd
android: frontend: settings: Disable configuring D-pad as buttons.
2021-02-21 18:06:22 -05:00
bunnei
63f579bebe
android: frontend: settings: Rename "controller" section to "gamepad".
2021-02-21 18:06:22 -05:00
bunnei
b7918c49df
android: frontend: menu_settings: Remove save button.
2021-02-21 18:06:22 -05:00
bunnei
ea745b31ed
android: frontend: fragment_settings: Remove margins.
2021-02-21 18:06:22 -05:00
bunnei
76f202a067
android: frontend: settings: Simply save toast.
2021-02-21 18:06:22 -05:00
bunnei
1ffea53b37
android: frontend: EmulationActivity: Remove citra icon from game prompt.
2021-02-21 18:06:22 -05:00
bunnei
db7c8cfb57
gl_rasterizer_cache: Remove redundant GLES check.
2021-02-21 18:06:22 -05:00
bunnei
edf522ffe8
android: gl_rasterizer_cache: Skip costly shutdown procedure.
2021-02-21 18:06:22 -05:00
bunnei
e9b3596f52
android: jni: Fix how we handle orientation changes.
...
- This previously broke Jave to C++ bindings.
2021-02-21 18:06:21 -05:00
bunnei
487acf8821
core: Reset cpu_core after kernel.
...
- Fixes a crash on Android.
2021-02-21 18:06:21 -05:00
bunnei
84036582b1
android: jni: config: Disable shaders_accurate_mul by default (it's too slow).
2021-02-21 18:06:21 -05:00
bunnei
277e823c6b
android: jni: Add IDCache to cache Java methods.
2021-02-21 18:06:21 -05:00
bunnei
1482759d2a
android: Picasso: Use newer version and some minor cleanup.
2021-02-21 18:06:21 -05:00
bunnei
a4ce46ea2a
android: AndroidManifest.xml: Require GLES 3.1 and AEP.
2021-02-21 18:06:21 -05:00
bunnei
cb810f1a97
android: native: Reset old EmuWindow before constructing a new one.
...
- Enforces that touch is unregistered at the right time, ensuring it works for subsequent runs.
2021-02-21 18:06:21 -05:00
bunnei
ec0f81d2e9
android: native: Use actual array length for banner copy.
2021-02-21 18:06:21 -05:00
bunnei
c4cf477108
android: frontend: Add config option for linear filtering.
2021-02-21 18:06:21 -05:00
bunnei
c23046bbba
android: settings: Add/update missing config options from latest master.
2021-02-21 18:06:21 -05:00
bunnei
1051144274
android: settings: Remove shaders_accurate_gs and toggle_3d.
...
- shaders_accurate_gs no longer exists.
- toggle_3d was renamed, but is not used on Android.
2021-02-21 18:06:21 -05:00
bunnei
845b618fcd
android: input: Add support for gamepads.
2021-02-21 18:06:21 -05:00
bunnei
e6a6c26f17
android: frontend: SettingsFragmentPresenter: Add config options for joypad controls.
2021-02-21 18:06:21 -05:00
bunnei
e69e13c15d
android: frontend: MotionAlertDialog: Merge latest Dolphin code.
2021-02-21 18:06:21 -05:00
Weiyi Wang
6363fe7581
Add reset button to slider setting
2021-02-21 18:06:21 -05:00
Weiyi Wang
41ab284a42
move speed limiter to general
2021-02-21 18:06:21 -05:00
bunnei
adebfdb8da
android: frontend: SettingsFile: Add button strings.
2021-02-21 18:06:21 -05:00
bunnei
5cf8c36eb7
android: frontend: strings: Cleanup for controller input.
2021-02-21 18:06:21 -05:00
bunnei
eadd31ee1a
android: app: Add method to get global context.
2021-02-21 18:06:21 -05:00
bunnei
90fd8fe095
android: jni: Remove unnecessary code.
2021-02-21 18:06:21 -05:00
Weiyi Wang
019740685e
remove redundant code
2021-02-21 18:06:21 -05:00
Weiyi Wang
f883df18f4
Also fix default value for speed limiter & audio stretcher
2021-02-21 18:06:21 -05:00
Weiyi Wang
d0a3b5eef7
Accurate GS is default to true in config
2021-02-21 18:06:20 -05:00
Weiyi Wang
50c7e563b0
fix system clock default value
2021-02-21 18:06:20 -05:00
Weiyi Wang
8ed498b94b
fix time picker not saving/loading time
2021-02-21 18:06:20 -05:00
Weiyi Wang
db0e2cba3f
Fix TimePicker style
2021-02-21 18:06:20 -05:00
Weiyi Wang
7d0905295c
move "select game folder" string to resource
2021-02-21 18:06:20 -05:00
Weiyi Wang
9e789b3bc5
Add title to file picker
2021-02-21 18:06:20 -05:00
bunnei
1e071d3c9f
android: config: Enable accurate multiplication by default.
2021-02-21 18:06:20 -05:00
bunnei
37f5b9f6c5
android: frontend: Update circle pad icon resources.
2021-02-21 18:06:20 -05:00
bunnei
231f7fede5
android: frontend: Swap select and start buttons to match 3DS.
2021-02-21 18:06:20 -05:00
bunnei
65e55078ac
android: frontend: settings: String cleanup & minor improvements.
2021-02-21 18:06:20 -05:00
bunnei
95e1c4ac13
android: native: Ensure game config is re-loaded before starting.
2021-02-21 18:06:20 -05:00
bunnei
ec5baf2edd
android: frontend: Remove Home button for now, as it does not do anything.
2021-02-21 18:06:20 -05:00
bunnei
7ae012c937
android: frontend: Add a confirmation dialog on game exit.
2021-02-21 18:06:20 -05:00
bunnei
44f62f2857
android: frontend: Update controls overlay placement for new icon resources.
2021-02-21 18:06:20 -05:00
bunnei
5f9967bf12
android: frontend: Update to new icon resources.
2021-02-21 18:06:20 -05:00
bunnei
a5cf813d2e
android: frontend: settings: Add performance warnings for relevant settings.
2021-02-21 18:06:20 -05:00
bunnei
987ae79ac4
android: frontend: Remove "Toggle All" option from toggle controls.
...
- This was broken, and is not terribly useful as-is.
2021-02-21 18:06:20 -05:00
bunnei
33274b8bb3
android: frontend: Decrease spacing between game cards.
2021-02-21 18:06:20 -05:00
bunnei
40391df1eb
android: jni: Fix management of core emulation state and various cleanups.
...
- Fixes a shutdown crash.
2021-02-21 18:06:19 -05:00
bunnei
d220516a2c
android: frontend: Fix bug where games could be double-clicked.
2021-02-21 18:06:19 -05:00
bunnei
8685a9f218
android: jni: Sanitize analog stick inputs.
...
- Fixes bug where joystick sometimes is unresponsive.
2021-02-21 18:06:19 -05:00
bunnei
56074b1754
android: frontend: Fix default state for toggle controls, enable D-pad by default.
2021-02-21 18:06:19 -05:00
bunnei
171fb38510
android: frontend: Add persistent changeable layout option for landscape mode.
2021-02-21 18:06:19 -05:00
bunnei
222629b195
android: frontend: Track screen layout separately for orientation.
2021-02-21 18:06:19 -05:00
bunnei
64ba419977
android: frontend: Add MobileLandscape layout profile for mobile devices.
2021-02-21 18:06:19 -05:00
James Rowe
af61478822
Adds in missing changes to gradle file and updates dynarmic
2021-02-21 18:06:19 -05:00
bunnei
3961943829
android: jni: button_manager: Fix circle pad on subsequent game launch.
...
- We were missing an UnregisterFactory call for AnalogDevice.
2021-02-21 18:06:19 -05:00
bunnei
bcd1c7bdfc
android: frontend: MainPresenter: Refresh game directory on app boot.
2021-02-21 18:06:19 -05:00
bunnei
59df6df795
android: jni: game_info: Fix crash on banner load for missing title.
2021-02-21 18:06:19 -05:00
bunnei
26813bab63
android: jni: config: Fix bug preventing creation of config.ini.
2021-02-21 18:06:19 -05:00
bunnei
da7b0e7f78
android: frontend: StartupHandler: Add an intro sequence to pick game dir.
2021-02-21 18:06:19 -05:00
bunnei
5241f5044e
android: frontend: SettingsFragmentPresenter: Default resolution scale to 1X.
...
- Because android phones aren't very fast.
2021-02-21 18:06:19 -05:00
bunnei
164475bc09
android: frontend: Settings: Section categories must match INI settings.
2021-02-21 18:06:19 -05:00
bunnei
fb38edb03e
android: frontend: Settings: Various updates and preserve single choice text in UI.
2021-02-21 18:06:19 -05:00
bunnei
55da147dbd
android: frontend: SettingsFragmentPresenter: Move speed limit to Graphics, give proper strings.
2021-02-21 18:06:19 -05:00
bunnei
e7c666397a
android: frontend: Enlarge icon for launcher.
2021-02-21 18:06:19 -05:00
bunnei
18a2f6e4f7
android: frontend: SettingsFragmentPresenter: Organize settings into logical categories.
2021-02-21 18:06:18 -05:00
bunnei
24e3068911
android: frontend: SettingsFragmentPresenter: Remove unnecessary settings, add JIT setting.
2021-02-21 18:06:18 -05:00
bunnei
ce700ad46d
android: frontend: InputOverlay: Fix setting save for portrait mode.
2021-02-21 18:06:18 -05:00
bunnei
214b8c1a0d
android: frontend: Fix settings slider cancel button.
2021-02-21 18:06:18 -05:00
bunnei
1130a7dac3
android: frontend: auto-reformat all code for consistent style.
2021-02-21 18:06:18 -05:00
James Rowe
d6501b6c8f
Perf: Remove more breakpoint checking in the interpreter. Move filtering earlier in the logging chain
2021-02-21 18:06:18 -05:00
bunnei
274004c17b
(jroweboy) Remove existing code in src/android
...
Move src/citra_android to src/android/app/src/main/jni
Disable gdbstub breakpoints on android (could be done better)
Disable LOD_BIAS for GLES (not support on gles)
2021-02-21 18:06:18 -05:00
bunnei
75ccba38cb
android: frontend: Implement MobilePortrait layout, which makes more sense for mobile.
2021-02-21 18:06:18 -05:00
bunnei
381c81ad9a
android: native: Remove several unused hooks.
2021-02-21 18:06:18 -05:00
bunnei
155dcf7125
android: native: Add hooks for SwitchScreenLayout and SwapScreens.
2021-02-21 18:06:18 -05:00
bunnei
a9d793de44
android: config: Update to reflect latest settings.
2021-02-21 18:06:18 -05:00
bunnei
23d6fb0e04
android: frontend: Add base project.
2021-02-21 18:06:18 -05:00