IcePixelx
a78484b5c5
Read description for changes.
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* Updated r5net. Checking for version number now.
* Added SQVM_Warning hook.
* Adjusted IsFlagSet, will only mask off DEV_FLAGS in Release compile now.
* Empty hostname cvars.
2021-08-15 19:57:33 +02:00
Alex
7d0383c3f1
Merge branch 'Mauler125:master' into master
2021-08-14 23:37:34 +03:00
Alex
0b516d3dc3
Readded possibility to change comp-server connstring
2021-08-14 23:37:22 +03:00
IcePixelx
b1bf7ee7c4
Re-Load playlists from disk after disconnecting or getting dropped of server.
2021-08-14 12:46:52 +02:00
Alex
d77878d638
Merge commit
2021-08-13 23:00:54 +03:00
IcePixelx
8d11dd6495
Removed padding, compiler takes care of those.
2021-08-13 16:24:23 +02:00
Alex
ed36428cbb
Separated web requests to comp-sv into r5net (new project); commit is not functional
2021-08-12 14:51:20 +03:00
IcePixelx
9f55f22b58
Added ConVar/Command dumper to log.
2021-08-12 01:42:10 +02:00
IcePixelx
53724bc9af
Changes to address.h
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* Cleaned address.h up
* Added function to search for string in .rdata section
* Added function to search for string usage in .text section
2021-08-09 18:12:27 +02:00
IcePixelx
443d3fcc15
added filesystemwarning hook, commented and not doing anything yet
2021-08-08 22:32:30 +02:00
IcePixelx
983172006b
code clean up
2021-08-08 22:13:54 +02:00
Amos
540ce8d2b0
Split CCompanion and CGameConsole into separate implementations
2021-08-06 18:12:07 -07:00
Amos
d0e77c42f2
Push SQVM output to in-game console
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* Upgrade to spdlog for SQVM_PrintFunc
* Improve in-game console window
* Add print hook for signonstate debug on the client
2021-08-05 03:28:03 -07:00
IcePixelx
50a37735b1
Added interface struct, Enabled DevMode by default.
2021-08-03 17:32:40 +02:00
IcePixelx
8004ee4db3
Added more Server Host Utils.
2021-07-31 16:51:06 +02:00
IcePixelx
ea2e07a0f1
Merge branch 'master' into pr/19
2021-07-31 16:12:27 +02:00
IcePixelx
19737af4d0
Cleaned up the token implementation, fixed crash vectors.
2021-07-31 16:09:48 +02:00
IcePixelx
d47996821c
Switched hooking lib for r5-dev and r5-dedicated. Refactored code base.
2021-07-27 23:08:20 +02:00
alexsandulescu
fc197e727e
Merge remote-tracking branch 'upstream/master'
2021-07-26 23:40:36 +03:00
alexsandulescu
550277334c
TEMPORARY STORING PRIVATE SERVERS ICON IN CHAR ARRAY I KNOW IT LOOKS LIKE SHIT BUT IMMA DO RESOURCES AT SOME POINT OKAY?
2021-07-26 22:55:57 +03:00
Amos
f02bc8a5fd
Fixed small oversight
2021-07-26 05:58:49 -07:00
Amos
d45e6446df
Initial project setup for dedicated server
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* Move shared utils to shared directory
* Partial cleanup of existing codebase
* Add precompiled header for debug configurations
2021-07-26 03:32:37 -07:00
alexsandulescu
c8b7f75035
Private servers connect dialogue + password field
2021-07-25 15:26:18 +03:00
alexsandulescu
a6e88f62d5
Initial UI design for private servers connect
2021-07-24 20:37:26 +03:00
alexsandulescu
b473d23f7d
Refactored companion to use same serverlisting class used for external servers to keep its internal hosting state
2021-07-24 19:55:23 +03:00
IcePixelx
c9c5818594
Added CCVar Game Class and ConVar/ConCommandBase Class.
2021-07-24 03:16:10 +02:00
rexx
764bf635b6
replaced version with port on server browser
2021-07-22 13:01:47 +01:00
IcePixelx
6b7200f459
shorter sig for MSG_EngineError
2021-07-21 19:34:19 +02:00
IcePixelx
42df81cbb3
Added new functions to address.h, Shortened SQVM_Print Pattern.
2021-07-21 16:15:32 +02:00
Amos
a0f45c8791
Update variable names
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Removed old WPM calls after confirming the new system works
2021-07-20 16:32:25 -07:00
IcePixelx
8e46b6f379
Added memory helper class.
2021-07-20 23:28:54 +02:00
Amos
757cf804d4
Fix crash in ServerBrowser while executing commands
2021-07-19 10:14:46 -07:00
IcePixelx
b3d5b5c2ad
Switched to precompiled headers, compile time is very fast now.
2021-07-19 15:45:42 +02:00
IcePixelx
2f239760ad
Assign g_GameConsole ptr only 1 time, Fixed variable initialization, fixed overlay.cpp crash with free call.
2021-07-19 14:31:12 +02:00
IcePixelx
2d7300f5b3
Renamed hook and memory addresses, FIxed calling original in isPersistenceDataAvailable
2021-07-19 13:36:36 +02:00
Amos
3fa766f730
Set persistent var for all players on connect
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And separate serverbrowser from gameconsole
2021-07-19 04:05:54 -07:00
IcePixelx
243756ee2b
moved constructor to header.
2021-07-18 20:02:39 +02:00
alexsandulescu
8b78ab729b
Added request response messages on imgui
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remove expire field
removed ip field from gui list
2021-07-18 20:31:40 +03:00
IcePixelx
b98f1c94a3
re-named console variables.
2021-07-18 17:38:59 +02:00
IcePixelx
5191a24d37
Added GameGlobals, Re-factored overlay.cpp.
2021-07-18 17:34:15 +02:00
IcePixelx
51f5a29541
Added FrameStageNotify hook, Added CHostState class, Added CHLClient Class
2021-07-18 02:16:16 +02:00
IcePixelx
f90b22224c
Merge branch 'merge' into pr/2
2021-07-18 01:46:48 +02:00
alexsandulescu
a167eed2c1
fixed bug
2021-07-17 01:48:46 +03:00
alexsandulescu
5f85c0510d
Merge remote-tracking branch 'upstream/master'
2021-07-16 23:12:20 +03:00
alexsandulescu
309e4acf21
Added state check kek
2021-07-16 23:10:10 +03:00
IcePixelx
8aee8712a2
Updated PatternScan and added more gameclasses.
2021-07-15 16:33:13 +02:00
alexsandulescu
d9fe7effe5
Various
2021-07-14 12:51:25 +03:00
IcePixelx
33ba9ed11f
Added CInputSystem Interface and use a different method of disabling game input.
2021-07-13 18:38:48 +02:00
alexsandulescu
55ec44b584
Merge remote-tracking branch 'upstream/master'
2021-07-13 00:40:30 +03:00
alexsandulescu
7630468806
changed the serverlisting info
2021-07-12 21:13:30 +03:00