zhupengfei
fea1a4681c
ndk_camera: Fixes
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Removed debug logs and unused code
Turned CaptureSession struct for simplicity
Added support for camera reload
Fixed ANativeWindow not released
2020-05-20 17:36:59 -04:00
zhupengfei
c6b2b825c5
android/camera: UX enhancements
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1. Only request camera permissions once
2. Set the default settings to NDK camera
3. When camera device is not found, fall back to still image
4. Add 'Camera Device' configuration when one is found
5. Added a message when camera permissions are denied
For 4, I had to remove the use of the `config` field in StillImage camera.
2020-05-20 17:36:59 -04:00
zhupengfei
bdde3243a2
android: Add simple UI for camera configuration
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The UI is subject to be changed. At least need to add a camera device selection. I also think we should make Device Camera the default
2020-05-20 17:36:58 -04:00
zhupengfei
8e90700c87
fixes to the NDK camera implementation
2020-05-20 17:36:58 -04:00
zhupengfei
00771e5610
android/camera: Implement image flipping
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We use libyuv's Mirror function to handle horizontal flip. Regarding the vertical flip, libyuv doc states that 'just set a negative height'
2020-05-20 17:36:58 -04:00
zhupengfei
365613d3ad
android: Add NDK camera implementation
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Not tested yet as my device doesn't support camera2...
2020-05-20 17:36:58 -04:00
zhupengfei
becbb04785
android: Add a still image camera
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Similar to what is in the Qt frontend, this camera takes a URI to a
picture file. When the config is empty, it will open up the gallery and
ask the user to pick a picture.
The image is then read and cropped from the Java side by the Picasso library,
and sent to the native code with android NDK Bitmap API (jnigraphics).
The native code handles the format conversion with libyuv.
Image flipping is yet to be implemented.
2020-05-20 17:36:58 -04:00
zhupengfei
87a0b488c1
externals: Add libyuv and jnigraphics
2020-05-20 17:36:58 -04:00
bunnei
6f277d5ae3
android: audio: Disable realtime audio by default.
2020-05-20 17:36:58 -04:00
bunnei
14110ff81e
android: Apply correct theme at boot.
2020-05-20 17:36:58 -04:00
bunnei
b81c893ea8
android: Implement billing for Premium.
2020-05-20 17:36:58 -04:00
zhupengfei
72f4430eec
Fix a typo in swkbd
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That made the application crash when an @ is typed and the game prohibited it
2020-05-20 17:36:58 -04:00
BreadFish64
d332e72b9b
memory: fix memory leak related to un-freed shared memory
2020-05-20 17:36:57 -04:00
BreadFish64
67c45b4d83
Revert "android: log: TrimSourcePath: Cannot be constexpr."
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This reverts commit 21a75c52
2020-05-20 17:36:57 -04:00
FearlessTobi
7833c16294
GameDatabase: Don't rescan when upgraded
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This otherwise causes a crash because the Database gets closed too early.
2020-05-20 17:36:57 -04:00
FearlessTobi
81ef144837
GameDatabase: Increase DB_VERSION
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I forgot to do this in a previous PR.
2020-05-20 17:36:57 -04:00
bunnei
1670d509e4
android: MainActivity: Move theme setup to after settings initialization.
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- Fixes a crash.
2020-05-20 17:36:57 -04:00
FearlessTobi
1a925312c0
android: Add premium section and Dark Theme setting
2020-05-20 17:36:57 -04:00
FearlessTobi
a35107b70d
android/GameAdapter: Fix the getColor calls using the wrong context
2020-05-20 17:36:57 -04:00
FearlessTobi
3e35d37120
android/build: Update exifinterface to version 1.2.0
2020-05-20 17:36:57 -04:00
FearlessTobi
6dfc9219a3
android: Make adjustScale reflect changes without closing the dialog
2020-05-20 17:36:57 -04:00
FearlessTobi
bf7fd02e05
android: Clarify the warning in the Debug tab
2020-05-20 17:36:57 -04:00
FearlessTobi
796641fb12
android: Enable audio stretching by default
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It helps eliminate stutter and won't have a huge perf penalty, hopefully.
2020-05-20 17:36:56 -04:00
zhupengfei
6645d68c65
gl_shader_util: Specify default precision for uimage2D
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Otherwise, this causes the application to crash when compiling any shader, on both devices I tested.
2020-05-20 17:36:56 -04:00
FearlessTobi
090a64c33a
android: Add game region to the GameDatabase
2020-05-20 17:36:56 -04:00
FearlessTobi
a8b2d23f60
android: Remove unused JNI functions and use better names for game icon variables
2020-05-20 17:36:56 -04:00
FearlessTobi
e2dc401264
android/settings: Make background color match the rest of the app
2020-05-20 17:36:56 -04:00
FearlessTobi
2b771c221f
styles: Use Appcompat instead of MaterialComponents in order to avoid various issues
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Fixes the AppBar being black in settings and emulation when using the dark theme.
(Dolphin does the same.)
Also cleans up our styles a bit.
2020-05-20 17:36:56 -04:00
FearlessTobi
b91d8b0e0d
android: Fix the frame limiter
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It was erroneously using the wrong config section and variable type.
2020-05-20 17:36:56 -04:00
BreadFish64
ddca33d8fe
video_core: disable depth/stencil texture download on OpenGL ES
2020-05-20 17:36:56 -04:00
BreadFish64
989ccee021
android: disallow split screen
2020-05-20 17:36:56 -04:00
FearlessTobi
36cc482bc5
android/settings: Move VSync option to debug
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Dolphin does the same and there's no real reason the users should mess with it.
2020-05-20 17:36:55 -04:00
FearlessTobi
266f021d10
android/NativeLibrary: Use Html.FROM_HTML_MODE_LEGACY
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Fixes a deprecation warning.
2020-05-20 17:36:55 -04:00
FearlessTobi
65195bc434
android: Make more Strings translatable
2020-05-20 17:36:55 -04:00
FearlessTobi
ea494871b9
android: Fix the menu animations
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Turns out those unused methods were actually used for something.
2020-05-20 17:36:55 -04:00
FearlessTobi
4228ddd575
AndroidManifest: Workaround the crash when changing Theme while in settings
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Essentially extends upon https://github.com/dolphin-emu/dolphin/pull/8288 .
Original description:
"The "correct way" would be to fully save and restore data on onSaveInstanceState and restore it back on onCreate. I tried to do that first.
As there is various conflicts with doing this without some form of refactor due to how the lifecycle diverges and is baked-in to the application, ignoring Activity recreation on orientation change should work well enough and we don't draw anything different in settings on landscape mode or ui mode anyway."
2020-05-20 17:36:55 -04:00
FearlessTobi
9bed188759
android: Show a hint when the gamelist is empty
2020-05-20 17:36:55 -04:00
FearlessTobi
ac79a7a114
Make the gamelist look nicer and indicate files with a wrong extension visually
2020-05-20 17:36:55 -04:00
FearlessTobi
0c3d8a31f6
android: Change plus icon to folder icon because we don't support multiple directories
2020-05-20 17:36:55 -04:00
FearlessTobi
ee2d64a93e
android: Add realtime audio setting
2020-05-20 17:36:55 -04:00
FearlessTobi
d0a29f1543
audio_core: Add realtime audio
2020-05-20 17:36:54 -04:00
BreadFish64
82846fcfac
video_core: bump swap chain size for GLES to reduce bottleneck
2020-05-20 17:36:54 -04:00
BreadFish64
19dfd8a1e6
video_core: implement optimized D24S8->RGBA8 reinterpreters
2020-05-20 17:36:54 -04:00
James Rowe
71e5d979d1
Use immutable storage when available
2020-05-20 17:36:54 -04:00
BreadFish64
05bf57ab9a
android: disable OpenGL debug message again
2020-05-20 17:36:54 -04:00
BreadFish64
3d5607a3ee
android: fix opening settings menu in-game
2020-05-20 17:36:54 -04:00
SachinVin
02d2110149
android: SettingsFragmentPresenter.java: correct the section used in debug tab
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Fixes setting always showing the default value.
2020-05-20 17:36:54 -04:00
BreadFish64
245814f306
video_core: implement GLES depth/stencil downloads
2020-05-20 17:36:50 -04:00
FearlessTobi
dd63b2f09e
android: Add debug tab
2020-05-20 17:35:25 -04:00
FearlessTobi
3ee3db6bf9
Optimize imports
2020-05-20 17:35:25 -04:00