68 Commits

Author SHA1 Message Date
Kawe Mazidjatari
7b7177240d Improve NavMesh render performance 2024-04-05 15:57:33 +02:00
Kawe Mazidjatari
71b0781715 Utilize 'DevMsg()' for uncertain builds only
Only uncertain builds will contain DevMsg()/DevWarning() prints. For retail, Msg() and Warning() should be used instead.
2023-08-21 19:12:29 +02:00
Kawe Mazidjatari
650f961fb0 Add float platform macro's 2023-08-21 11:28:04 +02:00
Kawe Mazidjatari
21f64bc572 Adjust logging contexts
Adjust the context properly, some were wrong (e.g. 'ENGINE' in 'COMMON' code).
2023-07-22 21:14:04 +02:00
Kawe Mazidjatari
0de507713b Make fbits inline, and add PopCount
Floating point bitwise functions are now inline, also implemented a 'PopCount' function, which replicates the '__popcnt' instruction, but does not require the CPU to feature the instruction. This was mainly added as the SDK launcher doesn't check the CPU for SSSe3/popcnt, as it doesn't involve any instruction sets past SSE2.
2023-07-13 00:06:56 +02:00
Kawe Mazidjatari
3f8baf6f68 Allow setting compile options for specific targets
Previously, it was all controlled from the global init (applied to all projects), but some projects need different options. With these changes, you can disable the common options applied in the 'add_module' macro, and set your own if desired.
2023-06-17 00:45:27 +02:00
Kawe Mazidjatari
b87dd0943f Fix compiler warnings
Use NOTE_UNUSED instead to suppress warnings.
2023-05-15 20:43:24 +02:00
Kawe Mazidjatari
9f44bcc818 Treat compiler warnings as errors
Treat them as errors globally. Most of the time a warning is a bug, or problem in code that could be solved in a different (better) manner. Thirdparty code have this disabled. The warnings as errors option can be globally disabled through the CMake GUI, but this is not recommended.
2023-05-15 09:44:26 +02:00
Kawe Mazidjatari
8b60300dce Guard mathlib debug globals
Only compile when 'DEBUG_MATHLIB' is set.
2023-05-13 14:03:42 +02:00
Kawe Mazidjatari
e5a455e7c7 Apply whole program optimization for certain targets
Only applied to certain targets to prevent bombing compile times; other projects don't really benefit of this.
2023-05-13 11:57:57 +02:00
Kawe Mazidjatari
8dbc2024c6 CMake code improvements
Use the 'add_module' macro to add modules without creating duplicate code. This macro also takes a reuse PCH as parameter, so modules that need a precompiled header, could reuse those from different targets that compile them. This commit also restructures the group order of the generated solution files for easier code navigation.
2023-05-13 00:14:53 +02:00
Kawe Mazidjatari
ee636477ce Uncomment
Header file exists, but is stubbed; uncomment.
2023-05-11 21:35:54 +02:00
Kawe Mazidjatari
f120354e96 Initial port to CMake
* All libraries have been isolated from each other, and build into separate artifacts.
* Project has been restructured to support isolating libraries.
* CCrashHandler now calls a callback on crash (setup from core/dllmain.cpp, this can be setup in any way for any project. This callback is getting called when the apllication crashes. Useful for flushing buffers before closing handles to logging files for example).
* Tier0 'CoreMsgV' function now calls a callback sink, which could be set by the user (currently setup to the SDK's internal logger in core/dllmain.cpp).

TODO:
* Add a batch file to autogenerate all projects.
* Add support for dedicated server.
* Add support for client dll.

Bugs:
* Game crashes on the title screen after the UI script compiler has finished (root cause unknown).
* Curl error messages are getting logged twice for the dedicated server due to the removal of all "DEDICATED" preprocessor directives to support isolating projects. This has to be fixed properly!
2023-05-10 00:05:38 +02:00
Kawe Mazidjatari
6dce43616b Add 'Bits2Bytes' to SDK
Converts bitnum to bytenum.
2023-04-30 12:15:03 +02:00
Kawe Mazidjatari
2aa20fbf18 Fix compiler warnings
* Explicitly cast to types.
* Mark parameter unused in release.
2023-04-10 23:45:09 +02:00
Kawe Mazidjatari
4ecf58f61c Add additional bit utilities from SourceSDK 2023-04-10 14:59:36 +02:00
Kawe Mazidjatari
504a20945e Fix bug caused by never returning a value
Probably does return in compiled code, but this was never explicitly defined.
2023-04-08 19:01:35 +02:00
Kawe Mazidjatari
1d04f837f8 Fix many high level compiler warnings
* Put initializer values inside brackets.
* Put logical AND conditions within parentheses.
* Put assignments within conditional statements within parentheses.
* Mark unused variables as such to suppress compiler warnings.
* Fix vftable shadow warnings caused by ConVar::CreateInternal (does not implement, only interface. Renamed to yield desired behavior).
* Fix 'never' initialized class members for 'CCVarIteratorInternal'.
* Return values in interface vftables that cannot be pure virtual.
2023-04-08 19:00:28 +02:00
Kawe Mazidjatari
4cff696133 Cast results back to a float
This suppresses a compiler 'type conversion' warning.
2023-04-03 11:22:55 +02:00
Kawe Mazidjatari
b0d2665550 /W4: Fix compiler compatibility
Clang doesn't support function-style casts with types containing a space.
2023-04-02 17:34:42 +02:00
Kawe Mazidjatari
4e7693bae6 /W4: Fix name shadowing warnings 2023-04-02 17:25:18 +02:00
Kawe Mazidjatari
bae2e0a99c /W4: Fix implicit type conversion warnings
Explicitly convert them to avoid any warnings or potential bugs.
2023-04-02 17:23:53 +02:00
Kawe Mazidjatari
2d87e082f1 /W4: Fix unreferenced symbol bugs
Fixed bugs that was caused by symbols that were defined, but never used.
* 'UnsignedIntConvertToFltSIMD' never used its input parameter.
* The results from the call to 'sq_call' were never checked, so if a failure took place, it was never logged.
* 'CheckForWarnings' never used the 'context' parameter, but this was required as context types of 'eDLL_T::SYSTEM_WARNING' or 'context == eDLL_T::SYSTEM_ERROR', should be returning the warning/error color as well.
* Renamed 'GetHiddenServerConnectStatus' to 'GetHiddenServerName' and added more dedicated error handling within its logic, as the results from the call 'g_pMasterServer->GetServerByToken' was never checked.
2023-04-02 17:11:14 +02:00
Kawe Mazidjatari
ae431c6ac2 /W4: Fix unreferenced symbol warnings
Fix verbose unreferenced symbol warnings.
2023-04-02 17:02:04 +02:00
Kawe Mazidjatari
4ed1ad75d1 /W4: Fix warning caused by conversion from uint32 to uint8
Prune the rest explicitly with a bit mask.
2023-04-02 02:27:30 +02:00
Kawe Mazidjatari
4357c9dbf3 Fix many compiler warnings
Fix many compiler warnings indicating potentially unwanted implicit conversions/truncations.
2023-04-02 00:59:24 +02:00
Kawe Mazidjatari
b9a16a6c1d Revert change
These should call the 'flt4x' version of Rotate* instead.
2023-04-01 22:37:12 +02:00
Kawe Mazidjatari
2740d4edad Fix compile errors when using clang-cl to compile the SDK
Add global define for the clang compiler, and leave non-member 'fltx4' operator functions out when using clang to compile the SDK as these are causing errors. 'fltx4' is a typedef of __m128; not a user defined class, so these operators couldn't be added.
2023-04-01 22:13:58 +02:00
Kawe Mazidjatari
615e0efccd Comment 'RESTRICT' keyword
Causes compile errors in clang-cl as the functions it calls do not take a restricted pointer.
2023-04-01 22:11:41 +02:00
Kawe Mazidjatari
7f559f837f Use C-style cast
Use C-style cast to avoid compile errors on clang-cl.
2023-04-01 21:12:41 +02:00
Kawe Mazidjatari
d2a8d077a6 Make SSE mask constants unsigned
Should be unsigned to avoid compile errors (clang-cl); this did not affect code generation.
2023-04-01 21:10:49 +02:00
Kawe Mazidjatari
654d7a97e7 Remove extraneous trailing semicolon 2023-03-28 21:18:11 +02:00
Kawe Mazidjatari
89978d795e Add missing include guards
Last few files which do not have include guards.
2023-02-12 19:50:45 +01:00
Kawe Mazidjatari
a97915ed64 Fix many compiler warnings
Verbose warnings about implicit conversions from double to float.
2023-02-12 18:17:19 +01:00
Kawe Mazidjatari
7f16717d5d Suppress last compiler warnings in sha1.cpp
* Immediate '0x80' is unsigned.
* Assign only the first 32bits to int block.
2023-02-12 18:14:03 +01:00
Kawe Mazidjatari
f21202611c Use sizetypes in Sha1 code
Must use size types instead of unsigned integers to prevent arithmetic overflow on larger (>4gb) buffers. This also suppresses the compiler warnings generated from this particular file.
2023-02-12 18:11:41 +01:00
Kawe Mazidjatari
abf56ac43b Sha256 > 4gb support
Make size parameters 64 bits.
2023-02-01 23:24:18 +01:00
Kawe Mazidjatari
8b6e22473e Fix clang-cl compile errors
Unfortunately clang-cl doesn't support __FUNCTION__ macro concat. Some SSE stuff in mathlib/navmesh rendering also needs to be made portable at some point.
2023-01-31 14:31:17 +01:00
Rika
10c82e7e64
Model fixup (#91)
* fix header, flags, and add rest of major structs

* minor type swap

* bone flags because there are new ones

* forgor this

* Add compressed vector types.

* fix bitfield sizes

* Fix compilation.

Co-authored-by: Marvin D <41352111+IcePixelx@users.noreply.github.com>
Co-authored-by: rexx <67599507+r-ex@users.noreply.github.com>
2022-12-26 01:42:26 +01:00
Kawe Mazidjatari
37318f915b Remove unnecessary const_cast 2022-12-05 10:40:52 +01:00
Kawe Mazidjatari
3d6d6644bd Logging bug fix and error handling improvements
* Replaced the boolean 'fatal' parameter with a error code parameter, anything non-null will prompt a message (fatal) and terminate the process with given error code.
* Fixed bug where the global ostreamsink for spdlog did NOT get cleared in 'SQVM_PrintFunc' when cvar 'sq_showvmoutput' was < 3. Moved to global scope.
* Added error message for when detouring the process has failed, with the error code.
* Only call 'Plat_GetProcessUpTime()' once per log, (improves performance and fixes bug where the error message box would show a different time stamp than what is logged into the console or file).
* All TIER0 loggers only log to notify and console when the SDK engine has fully initialized and detoured all functions.
2022-09-14 00:39:38 +02:00
Kawe Mazidjatari
34a06147d7 Fix spelling errors
Overall spelling improvements and cleanup..
2022-09-09 19:47:31 +02:00
Kawe Mazidjatari
2010e11310 Add 'fatal' functionality to Error()
When fatal is set, the function will show a error dialogue, which will halt the process and close when the message is dismissed. Else we will end up in a crash.
2022-08-22 12:42:41 +02:00
Kawe Mazidjatari
851682ab89 Fix most compiler warnings 2022-08-14 18:35:01 +02:00
Kawe Mazidjatari
61dbda67f7 Address reported issues
Addressed:
* 'Expression: vector subscript out of range' (we only ever ensured capacity upon construction).
* Compiler error as AssertMsg1 is unimplemented, used Assert instead.
2022-08-14 00:48:29 +02:00
Kawe Mazidjatari
fad1a092e4 More CCvar reversing
Still work-in-progress
2022-08-13 19:41:45 +02:00
Kawe Mazidjatari
88b3336758 Many small code improvements and optimizations
* Use c++ methods as much as possible.
* Use enum types for accessing NavMesh objects from array.
* Use size_t for for loops when testing against size types.
* Don't compute strlen twice of more on the same string.
* Don't use unnecessary c string casts if there is a method with a std::string overload.
* Don't create string objects from string pointers if we could use them directly.
* Don't initialize RCON password twice on each change, and don't set if the new password equals the old.
2022-08-11 11:07:45 +02:00
Kawe Mazidjatari
f9ea1b0f65 Rename bits.h/.cpp to fbits.h/.cpp (floatbits) 2022-08-09 18:07:32 +02:00
Kawe Mazidjatari
ffa9f12e2b New DebugDraw shapes in SDK
DebugDrawCapsule and DebugDrawHemiSphere.
Hooked up to DrawOverlay (OverlayType_t::OVERLAY_CAPSULE).
2022-07-11 20:35:20 +02:00
Kawe Mazidjatari
856b386945 Debug overlay improvements and new render utilities.
Fixed internal RenderBox transforms (origin and angles are packed in xmm registers).
Added new render utilities in the SDK similar to the script ones.
2022-07-10 14:30:28 +02:00