Kawe Mazidjatari c62620ec6b Fix bug where the playlists file doesn't reload when disconnecting from a server
When you connect to a server, the server sends its playlists down to the client. When we disconnect from the server, we reload the playlists so that our panels, and the game itself, presents the playlists that are on the clients disk. The reload never really happened as we checked if the call was not from the main thread, but since the large refactor several months ago, the call will always be issued from the main thread. I removed the dispatching code and made it only run on the client.
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