r5sdk/r5dev/engine/debugoverlay.cpp

638 lines
22 KiB
C++
Raw Normal View History

2022-06-15 01:24:29 +02:00
//============================================================================//
//
// Purpose: Debug interface functions
//
//============================================================================//
#include "core/stdafx.h"
#include "common/pseudodefs.h"
2022-06-15 01:24:29 +02:00
#include "tier0/tslist.h"
#include "tier0/basetypes.h"
#include "tier1/cvar.h"
#include "tier2/renderutils.h"
2022-06-15 01:24:29 +02:00
#include "engine/client/clientstate.h"
#include "engine/host_cmd.h"
#include "engine/debugoverlay.h"
#include "materialsystem/cmaterialsystem.h"
#include "mathlib/mathlib.h"
#ifndef CLIENT_DLL
#include "game/server/ai_utility.h"
#include "game/server/ai_network.h"
#include "game/server/ai_networkmanager.h"
2022-07-21 02:21:59 +02:00
#include "thirdparty/recast/detour/include/detourcommon.h"
#endif // !CLIENT_DLL
2022-06-15 01:24:29 +02:00
//------------------------------------------------------------------------------
// Purpose: checks if overlay should be decayed
// Output : true to decay, false otherwise
2022-06-15 01:24:29 +02:00
//------------------------------------------------------------------------------
bool OverlayBase_t::IsDead() const
{
if (r_debug_overlay_nodecay->GetBool())
{
// Keep rendering the overlay if nodecay is set.
return false;
}
if (g_pClientState->IsPaused())
{
// Keep rendering the overlay if the client simulation is paused.
return false;
}
if (m_nCreationTick == -1)
{
if (m_nOverlayTick == -1)
{
if (m_flEndTime == NDEBUG_PERSIST_TILL_NEXT_SERVER)
{
return false;
}
return g_pClientState->GetClientTime() >= m_flEndTime;
}
else
{
return m_nOverlayTick < *overlay_tickcount;
}
return false;
}
else
{
return m_nCreationTick < *render_tickcount;
}
return g_pClientState->GetClientTime() >= m_flEndTime;
}
//------------------------------------------------------------------------------
// Purpose: destroys the overlay
// Input : *pOverlay -
2022-06-15 01:24:29 +02:00
//------------------------------------------------------------------------------
void DestroyOverlay(OverlayBase_t* pOverlay)
2022-06-15 01:24:29 +02:00
{
size_t pOverlaySize;
2022-06-15 01:24:29 +02:00
EnterCriticalSection(&*s_OverlayMutex);
switch (pOverlay->m_Type)
{
case OverlayType_t::OVERLAY_BOX:
2022-07-10 17:40:22 +02:00
pOverlaySize = sizeof(OverlayBox_t);
2022-06-15 01:24:29 +02:00
goto LABEL_MALLOC;
case OverlayType_t::OVERLAY_SPHERE:
2022-07-10 17:40:22 +02:00
pOverlaySize = sizeof(OverlaySphere_t);
2022-06-15 01:24:29 +02:00
goto LABEL_MALLOC;
case OverlayType_t::OVERLAY_LINE:
2022-07-10 17:40:22 +02:00
pOverlaySize = sizeof(OverlayLine_t);
2022-06-15 01:24:29 +02:00
goto LABEL_MALLOC;
case OverlayType_t::OVERLAY_TRIANGLE:
pOverlaySize = 6200i64;
2022-06-15 01:24:29 +02:00
goto LABEL_MALLOC;
case OverlayType_t::OVERLAY_SWEPT_BOX:
pOverlay->m_Type = OverlayType_t::OVERLAY_UNK1;
LeaveCriticalSection(&*s_OverlayMutex);
return;
case OverlayType_t::OVERLAY_BOX2:
pOverlaySize = 88i64;
goto LABEL_MALLOC;
2022-06-15 01:24:29 +02:00
case OverlayType_t::OVERLAY_CAPSULE:
2022-07-10 17:40:22 +02:00
pOverlaySize = sizeof(OverlayCapsule_t);
2022-06-15 01:24:29 +02:00
break;
case OverlayType_t::OVERLAY_UNK0:
pOverlaySize = 88i64;
2022-06-15 01:24:29 +02:00
goto LABEL_MALLOC;
LABEL_MALLOC:
pOverlay->m_Type = OverlayType_t::OVERLAY_UNK1;
v_MemAlloc_Internal(pOverlay, pOverlaySize);
2022-06-15 01:24:29 +02:00
break;
default:
break;
}
LeaveCriticalSection(&*s_OverlayMutex);
}
//------------------------------------------------------------------------------
// Purpose: draws a generic overlay
// Input : *pOverlay -
2022-06-15 01:24:29 +02:00
//------------------------------------------------------------------------------
void DrawOverlay(OverlayBase_t* pOverlay)
{
EnterCriticalSection(&*s_OverlayMutex);
switch (pOverlay->m_Type)
{
case OverlayType_t::OVERLAY_BOX:
{
OverlayBox_t* pBox = static_cast<OverlayBox_t*>(pOverlay);
if (pBox->a < 1)
{
if (r_debug_overlay_invisible->GetBool())
{
pBox->a = 255;
}
else
{
LeaveCriticalSection(&*s_OverlayMutex);
return;
}
}
2022-06-15 01:24:29 +02:00
v_RenderBox(pBox->transforms, pBox->mins, pBox->maxs, Color(pBox->r, pBox->g, pBox->b, pBox->a), r_debug_overlay_zbuffer->GetBool());
2022-06-15 01:24:29 +02:00
break;
}
case OverlayType_t::OVERLAY_SPHERE:
{
OverlaySphere_t* pSphere = static_cast<OverlaySphere_t*>(pOverlay);
if (pSphere->a < 1)
{
if (r_debug_overlay_invisible->GetBool())
{
pSphere->a = 255;
}
else
{
LeaveCriticalSection(&*s_OverlayMutex);
return;
}
}
if (r_debug_overlay_wireframe->GetBool())
2022-07-11 12:22:35 +02:00
{
v_RenderWireframeSphere(pSphere->vOrigin, pSphere->flRadius, pSphere->nTheta, pSphere->nPhi,
Color(pSphere->r, pSphere->g, pSphere->b, pSphere->a), r_debug_overlay_zbuffer->GetBool());
2022-07-11 12:22:35 +02:00
}
else
2022-07-11 12:22:35 +02:00
{
DebugDrawSphere(pSphere->vOrigin, pSphere->flRadius, Color(pSphere->r, pSphere->g, pSphere->b, pSphere->a), 16, r_debug_overlay_zbuffer->GetBool());
2022-07-11 12:22:35 +02:00
}
2022-06-15 01:24:29 +02:00
break;
}
case OverlayType_t::OVERLAY_LINE:
{
OverlayLine_t* pLine = static_cast<OverlayLine_t*>(pOverlay);
if (pLine->a < 1)
{
if (r_debug_overlay_invisible->GetBool())
{
pLine->a = 255;
}
else
{
LeaveCriticalSection(&*s_OverlayMutex);
return;
}
}
v_RenderLine(pLine->origin, pLine->dest, Color(pLine->r, pLine->g, pLine->b, pLine->a), !pLine->noDepthTest);
2022-06-15 01:24:29 +02:00
break;
}
case OverlayType_t::OVERLAY_TRIANGLE:
{
//printf("TRIANGLE %p\n", pOverlay);
2022-06-15 01:24:29 +02:00
break;
}
case OverlayType_t::OVERLAY_SWEPT_BOX:
{
//printf("SBOX %p\n", pOverlay);
2022-06-15 01:24:29 +02:00
break;
}
case OverlayType_t::OVERLAY_BOX2:
{
//printf("BOX2 %p\n", pOverlay);
2022-06-15 01:24:29 +02:00
break;
}
case OverlayType_t::OVERLAY_CAPSULE:
{
OverlayCapsule_t* pCapsule = static_cast<OverlayCapsule_t*>(pOverlay);
if (pCapsule->a < 1)
{
if (r_debug_overlay_invisible->GetBool())
{
pCapsule->a = 255;
}
else
{
LeaveCriticalSection(&*s_OverlayMutex);
return;
}
}
QAngle angles;
VectorAngles(pCapsule->end, pCapsule->start, angles);
AngleInverse(angles, angles);
DebugDrawCapsule(pCapsule->start, angles, pCapsule->radius, pCapsule->start.DistTo(pCapsule->end),
Color(pCapsule->r, pCapsule->g, pCapsule->b, pCapsule->a), r_debug_overlay_zbuffer->GetBool());
2022-06-15 01:24:29 +02:00
break;
}
case OverlayType_t::OVERLAY_UNK0:
{
//printf("UNK0 %p\n", pOverlay);
2022-06-15 01:24:29 +02:00
break;
}
case OverlayType_t::OVERLAY_UNK1:
{
//printf("UNK1 %p\n", pOverlay);
2022-06-15 01:24:29 +02:00
break;
}
}
LeaveCriticalSection(&*s_OverlayMutex);
}
#ifndef CLIENT_DLL
//------------------------------------------------------------------------------
// Purpose : draw AIN script nodes
//------------------------------------------------------------------------------
2022-07-11 12:22:35 +02:00
void DrawAIScriptNodes()
{
if (*g_pAINetwork)
{
OverlayBox_t::Transforms vTransforms;
for (int i = ai_script_nodes_draw_index->GetInt(); i < (*g_pAINetwork)->GetNumScriptNodes(); i++)
{
if (i < 0)
{
return;
}
vTransforms.xmm[0] = _mm_set_ps((*g_pAINetwork)->m_ScriptNode[i].m_vOrigin.x - 50.f, 0.0f, 0.0f, 1.0f);
vTransforms.xmm[1] = _mm_set_ps((*g_pAINetwork)->m_ScriptNode[i].m_vOrigin.y - 50.f, 0.0f, 1.0f, 0.0f);
vTransforms.xmm[2] = _mm_set_ps((*g_pAINetwork)->m_ScriptNode[i].m_vOrigin.z - 50.f, 1.0f, 0.0f, 0.0f);
v_RenderBox(vTransforms, {0, 0, 0}, {100, 100, 100}, Color(0, 255, 0, 255), r_debug_overlay_zbuffer->GetBool());
if (i > 0)
{
v_RenderLine((*g_pAINetwork)->m_ScriptNode[i - 1].m_vOrigin, (*g_pAINetwork)->m_ScriptNode[i].m_vOrigin, Color(255, 0, 0, 255), r_debug_overlay_zbuffer->GetBool());
}
}
}
}
//------------------------------------------------------------------------------
// Purpose : draw NavMesh BVTree
//------------------------------------------------------------------------------
void DrawNavMeshBVTree()
2022-07-14 18:19:34 +01:00
{
const dtNavMesh* mesh = GetNavMeshForHull(navmesh_debug_type->GetInt());
2022-07-14 18:19:34 +01:00
if (!mesh)
return;
OverlayBox_t::Transforms vTransforms;
for (int i = navmesh_draw_bvtree->GetInt(); i < mesh->getTileCount(); ++i)
2022-07-14 18:19:34 +01:00
{
if (navmesh_debug_tile_range->GetBool())
if (i > navmesh_debug_tile_range->GetInt())
break;
2022-07-14 18:19:34 +01:00
const dtMeshTile* tile = &mesh->m_tiles[i];
if (!tile->header)
continue;
const float cs = 1.0f / tile->header->bvQuantFactor;
for (int j = 0; j < tile->header->bvNodeCount; ++j)
{
const dtBVNode* node = &tile->bvTree[j];
if (node->i < 0) // Leaf indices are positive.
continue;
2022-07-14 18:19:34 +01:00
vTransforms.xmm[0] = _mm_set_ps(0.0f, 0.0f, 0.0f, 1.0f);
vTransforms.xmm[1] = _mm_set_ps(0.0f, 0.0f, 1.0f, 0.0f);
vTransforms.xmm[2] = _mm_set_ps(0.0f, 1.0f, 0.0f, 0.0f);
2022-07-14 18:19:34 +01:00
const Vector3D vMins(
tile->header->bmin[0] + node->bmin[0] * cs,
tile->header->bmin[1] + node->bmin[1] * cs,
tile->header->bmin[2] + node->bmin[2] * cs);
const Vector3D vMaxs(
tile->header->bmin[0] + node->bmax[0] * cs,
tile->header->bmin[1] + node->bmax[1] * cs,
tile->header->bmin[2] + node->bmax[2] * cs);
v_RenderBox(vTransforms, vMins, vMaxs, Color(255, 255, 255, 255), r_debug_overlay_zbuffer->GetBool());
}
2022-07-14 18:19:34 +01:00
}
}
//------------------------------------------------------------------------------
// Purpose : draw NavMesh portals
//------------------------------------------------------------------------------
static void DrawNavMeshPortals()
{
const dtNavMesh* mesh = GetNavMeshForHull(navmesh_debug_type->GetInt());
if (!mesh)
return;
OverlayBox_t::Transforms vTransforms;
for (int i = navmesh_draw_portal->GetInt(); i < mesh->getTileCount(); ++i)
{
if (navmesh_debug_tile_range->GetBool())
if (i > navmesh_debug_tile_range->GetInt())
break;
const dtMeshTile* tile = &mesh->m_tiles[i];
if (!tile->header)
continue;
// Draw portals
const float padx = 0.04f;
const float padz = tile->header->walkableClimb;
for (int side = 0; side < 8; ++side)
{
unsigned short m = DT_EXT_LINK | static_cast<unsigned short>(side);
for (int i = 0; i < tile->header->polyCount; ++i)
{
const dtPoly* poly = &tile->polys[i];
// Create new links.
const int nv = poly->vertCount;
for (int j = 0; j < nv; ++j)
{
// Skip edges which do not point to the right side.
if (poly->neis[j] != m)
continue;
// Create new links
const float* va = &tile->verts[poly->verts[j] * 3];
const float* vb = &tile->verts[poly->verts[(j + 1) % nv] * 3];
if (side == 0 || side == 4)
{
Color col = side == 0 ? Color(188, 0, 0, 255) : Color(188, 0, 188, 255);
const float x = va[0] + ((side == 0) ? -padx : padx);
v_RenderLine(Vector3D(x, va[1], va[2] - padz), Vector3D(x, va[1], va[2] + padz), col, r_debug_overlay_zbuffer->GetBool());
v_RenderLine(Vector3D(x, va[1], va[2] + padz), Vector3D(x, vb[1], vb[2] + padz), col, r_debug_overlay_zbuffer->GetBool());
v_RenderLine(Vector3D(x, vb[1], vb[2] + padz), Vector3D(x, vb[1], vb[2] - padz), col, r_debug_overlay_zbuffer->GetBool());
v_RenderLine(Vector3D(x, vb[1], vb[2] - padz), Vector3D(x, va[1], va[2] - padz), col, r_debug_overlay_zbuffer->GetBool());
}
else if (side == 2 || side == 6)
{
Color col = side == 2 ? Color(0, 188, 0, 255) : Color(0, 188, 188, 255);
const float y = va[1] + ((side == 2) ? -padx : padx);
v_RenderLine(Vector3D(va[0], y, va[2] - padz), Vector3D(va[0], y, va[2] + padz), col, r_debug_overlay_zbuffer->GetBool());
v_RenderLine(Vector3D(va[0], y, va[2] + padz), Vector3D(vb[0], y, vb[2] + padz), col, r_debug_overlay_zbuffer->GetBool());
v_RenderLine(Vector3D(vb[0], y, vb[2] + padz), Vector3D(vb[0], y, vb[2] - padz), col, r_debug_overlay_zbuffer->GetBool());
v_RenderLine(Vector3D(vb[0], y, vb[2] - padz), Vector3D(va[0], y, va[2] - padz), col, r_debug_overlay_zbuffer->GetBool());
}
}
}
}
}
}
void DrawNavMeshPolys()
{
const dtNavMesh* mesh = GetNavMeshForHull(navmesh_debug_type->GetInt());
if (!mesh)
return;
OverlayBox_t::Transforms vTransforms;
for (int i = navmesh_draw_polys->GetInt(); i < mesh->getTileCount(); ++i)
{
if (navmesh_debug_tile_range->GetBool())
if (i > navmesh_debug_tile_range->GetInt())
break;
const dtMeshTile* tile = &mesh->m_tiles[i];
if (!tile->header)
continue;
for (int j = 0; j < tile->header->polyCount; j++)
{
const dtPoly* poly = &tile->polys[j];
Color col{ 110, 200, 220, 255 };
const unsigned int ip = (unsigned int)(poly - tile->polys);
if (poly->getType() == DT_POLYTYPE_OFFMESH_CONNECTION)
{
const dtOffMeshConnection* con = &tile->offMeshCons[ip - tile->header->offMeshBase];
v_RenderLine(Vector3D(con->pos[0], con->pos[1], con->pos[2]), Vector3D(con->pos[3], con->pos[4], con->pos[5]), Color(188, 0, 188, 255), r_debug_overlay_zbuffer->GetBool());
}
else
{
const dtPolyDetail* pd = &tile->detailMeshes[ip];
//dd->begin(DU_DRAW_TRIS);
for (int k = 0; k < pd->triCount; ++k)
{
Vector3D tris[3];
const unsigned char* t = &tile->detailTris[(pd->triBase + k) * 4];
for (int e = 0; e < 3; ++e)
{
if (t[e] < poly->vertCount)
{
float* verts = &tile->verts[poly->verts[t[e]] * 3];
tris[e].x = verts[0];
tris[e].y = verts[1];
tris[e].z = verts[2];
}
else
{
float* verts = &tile->detailVerts[(pd->vertBase + t[e] - poly->vertCount) * 3];
tris[e].x = verts[0];
tris[e].y = verts[1];
tris[e].z = verts[2];
}
}
v_RenderLine(tris[0], tris[1], col, r_debug_overlay_zbuffer->GetBool());
v_RenderLine(tris[1], tris[2], col, r_debug_overlay_zbuffer->GetBool());
v_RenderLine(tris[2], tris[0], col, r_debug_overlay_zbuffer->GetBool());
}
}
}
}
2022-07-14 18:19:34 +01:00
}
2022-07-21 02:21:59 +02:00
static void DrawNavMeshPolyBoundaries()
{
static const float thr = 0.01f * 0.01f;
Color col{20, 140, 255, 255};
2022-07-21 02:21:59 +02:00
const dtNavMesh* mesh = GetNavMeshForHull(navmesh_debug_type->GetInt());
if (!mesh)
return;
OverlayBox_t::Transforms vTransforms;
for (int i = navmesh_draw_poly_bounds->GetInt(); i < mesh->getTileCount(); ++i)
{
if (navmesh_debug_tile_range->GetBool())
if (i > navmesh_debug_tile_range->GetInt())
break;
2022-07-21 02:21:59 +02:00
const dtMeshTile* tile = &mesh->m_tiles[i];
if (!tile->header)
continue;
for (int i = 0; i < tile->header->polyCount; ++i)
{
const dtPoly* p = &tile->polys[i];
if (p->getType() == DT_POLYTYPE_OFFMESH_CONNECTION)
continue;
const dtPolyDetail* pd = &tile->detailMeshes[i];
for (int j = 0, nj = (int)p->vertCount; j < nj; ++j)
{
if (navmesh_draw_poly_bounds_inner->GetBool())
2022-07-21 02:21:59 +02:00
{
if (p->neis[j] == 0)
continue;
if (p->neis[j] & DT_EXT_LINK)
{
bool con = false;
for (unsigned int k = p->firstLink; k != DT_NULL_LINK; k = tile->links[k].next)
{
if (tile->links[k].edge == j)
{
con = true;
break;
}
}
if (con)
col = Color(255, 255, 255, 48);
2022-07-21 02:21:59 +02:00
else
col = Color(0, 0, 0, 48);
2022-07-21 02:21:59 +02:00
}
else
col = Color(0, 48, 64, 32);
2022-07-21 02:21:59 +02:00
}
else
{
if (p->neis[j] != 0) continue;
}
const float* v0 = &tile->verts[p->verts[j] * 3];
const float* v1 = &tile->verts[p->verts[(j + 1) % nj] * 3];
// Draw detail mesh edges which align with the actual poly edge.
// This is really slow.
for (int k = 0; k < pd->triCount; ++k)
{
const unsigned char* t = &tile->detailTris[(pd->triBase + k) * 4];
const float* tv[3];
for (int m = 0; m < 3; ++m)
{
if (t[m] < p->vertCount)
tv[m] = &tile->verts[p->verts[t[m]] * 3];
else
tv[m] = &tile->detailVerts[(pd->vertBase + (t[m] - p->vertCount)) * 3];
}
for (int m = 0, n = 2; m < 3; n = m++)
{
if ((dtGetDetailTriEdgeFlags(t[3], n) & DT_DETAIL_EDGE_BOUNDARY) == 0)
continue;
if (distancePtLine2d(tv[n], v0, v1) < thr &&
distancePtLine2d(tv[m], v0, v1) < thr)
{
v_RenderLine(Vector3D(tv[n][0], tv[n][1], tv[n][2]), Vector3D(tv[m][0], tv[m][1], tv[m][2]), col, r_debug_overlay_zbuffer->GetBool());
2022-07-21 02:21:59 +02:00
}
}
}
}
}
}
}
#endif // !CLIENT_DLL
2022-07-21 02:21:59 +02:00
2022-06-15 01:24:29 +02:00
//------------------------------------------------------------------------------
// Purpose : overlay drawing entrypoint
// Input : bDraw -
2022-06-15 01:24:29 +02:00
//------------------------------------------------------------------------------
void DrawAllOverlays(bool bDraw)
2022-06-15 01:24:29 +02:00
{
if (!enable_debug_overlays->GetBool())
return;
2022-07-21 02:21:59 +02:00
EnterCriticalSection(&*s_OverlayMutex);
#ifndef CLIENT_DLL
if (ai_script_nodes_draw->GetBool())
2022-07-11 12:22:35 +02:00
DrawAIScriptNodes();
if (navmesh_draw_bvtree->GetInt() > -1)
DrawNavMeshBVTree();
if (navmesh_draw_portal->GetInt() > -1)
DrawNavMeshPortals();
if (navmesh_draw_polys->GetInt() > -1)
DrawNavMeshPolys();
2022-07-21 02:21:59 +02:00
if (navmesh_draw_poly_bounds->GetInt() > -1)
DrawNavMeshPolyBoundaries();
#endif // !CLIENT_DLL
2022-06-15 01:24:29 +02:00
OverlayBase_t* pCurrOverlay = *s_pOverlays; // rdi
OverlayBase_t* pPrevOverlay = nullptr; // rsi
OverlayBase_t* pNextOverlay = nullptr; // rbx
while (pCurrOverlay)
{
if (pCurrOverlay->IsDead())
{
if (pPrevOverlay)
{
// If I had a last overlay reset it's next pointer
pPrevOverlay->m_pNextOverlay = pCurrOverlay->m_pNextOverlay;
}
else
{
// If the first line, reset the s_pOverlays pointer
*s_pOverlays = pCurrOverlay->m_pNextOverlay;
}
pNextOverlay = pCurrOverlay->m_pNextOverlay;
DestroyOverlay(pCurrOverlay);
2022-06-15 01:24:29 +02:00
pCurrOverlay = pNextOverlay;
}
else
{
bool bDraw{ };
if (pCurrOverlay->m_nCreationTick == -1)
{
if (pCurrOverlay->m_nOverlayTick == *overlay_tickcount)
{
// Draw overlay if unk0 == *overlay_tickcount
bDraw = true;
}
if (pCurrOverlay->m_nOverlayTick == -1)
{
// Draw overlay if unk0 == -1
bDraw = true;
}
}
else
{
bDraw = pCurrOverlay->m_nCreationTick == *render_tickcount;
}
if (bDraw)
{
if (bDraw)
2022-06-15 01:24:29 +02:00
{
DrawOverlay(pCurrOverlay);
}
}
pPrevOverlay = pCurrOverlay;
pCurrOverlay = pCurrOverlay->m_pNextOverlay;
}
}
LeaveCriticalSection(&*s_OverlayMutex);
}
///////////////////////////////////////////////////////////////////////////////
void DebugOverlays_Attach()
{
DetourAttach((LPVOID*)&v_DrawAllOverlays, &DrawAllOverlays);
}
void DebugOverlays_Detach()
{
DetourDetach((LPVOID*)&v_DrawAllOverlays, &DrawAllOverlays);
}