Kawe Mazidjatari
75b9c71fd7
Enable compiler warning level 4 for executable projects
2023-04-16 01:18:12 +02:00
Kawe Mazidjatari
4ecf58f61c
Add additional bit utilities from SourceSDK
2023-04-10 14:59:36 +02:00
Kawe Mazidjatari
294ac7d02e
Enable COMDAT folding and reference linker optimizations for netconsole project
2023-04-10 00:11:29 +02:00
Kawe Mazidjatari
d49f252f4d
Write minidump and slight code improvements
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* Write minidumps to disk when the game crashes.
* Initialize global process timestamp as early as possible and separate from log dir.
2023-04-08 16:09:23 +02:00
Kawe Mazidjatari
9f428f1567
Move tier0 lib headers to public
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This commit does not change any logic or behavior of the code.
2023-04-06 23:50:48 +02:00
Kawe Mazidjatari
dbe1850ec1
Add LZSS implementation to SDK
2023-04-05 21:38:28 +02:00
Kawe Mazidjatari
5056d8f040
Move interface types to public header
2023-04-01 01:05:43 +02:00
Kawe Mazidjatari
aa42126154
Re-enable COMDAT folding and references linker optimization flags
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Re-enabled to significantly reduce binary size without affecting code generation results.
2023-03-31 20:05:10 +02:00
Kawe Mazidjatari
1a361d9961
Remove /TSAWARE compiler flag from DLL projects
2023-03-31 00:19:23 +02:00
Kawe Mazidjatari
731bdbb010
Remove explicit COMDAT/References linker optimization flags
2023-03-30 23:03:48 +02:00
Kawe Mazidjatari
6b6ead34a4
Enable TERMINAL_SERVER_AWARE PE header flag
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Enabled to enforce maximum compatibility with game executable, which has this enabled as well.
2023-03-30 22:57:19 +02:00
Kawe Mazidjatari
9a8b39d71d
Additional compiler option changes
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Force consistency between all libraries
2023-03-30 22:47:17 +02:00
Kawe Mazidjatari
c9f51a5dab
Change project compiler options
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Changed to match the assembly of the game as much as possible. Will be finished when port to CMake is completed.
2023-03-30 22:21:18 +02:00
Kawe Mazidjatari
f9c5986245
Upgrade Dear ImGui to 1.89.4
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Upgrade and light restructure of ImGui directory.
2023-03-29 00:19:19 +02:00
Kawe Mazidjatari
387b24875b
Downgrade 'libcurl' to 7.54.0
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The game uses 7.54.0, downgraded to maintain compatibility if we ever hook curl functions.
2023-03-28 23:14:26 +02:00
Kawe Mazidjatari
47aabf244b
Remove redundant tier1 files
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These files are no longer necessary.
2023-03-28 01:30:09 +02:00
Kawe Mazidjatari
5aea2f4261
RCON system upgrade
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RCON upgrade with additional logging system improvements:
* Netconsole's can now log received messages in color, even when the RCON server has ANSI colors disabled; logs are fully composed locally.
* RCON server now also sends the log type over the wire, along with the (already existing) context.
* SDK logging code is now shared with the standalone netconsole application.
* Improved logging readability for the standalone netconsole application.
2023-03-27 02:01:48 +02:00
Kawe Mazidjatari
59e084eafa
Add ImGui include directory to project directories
2023-03-25 12:09:06 +01:00
Kawe Mazidjatari
f66019fbf8
Prune unused features in 'libcppkore'
2023-03-21 00:16:03 +01:00
Kawe Mazidjatari
3da7f10430
Link SpdLog as static lib to netconsole
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As static lib in all configurations, no exceptions in Release.
2023-03-20 13:45:06 +01:00
Kawe Mazidjatari
229361315d
Cleanup compiler commands in all projects
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Mostly reordered.
2023-03-20 13:12:07 +01:00
Kawe Mazidjatari
0eb945f402
Link 'libspdlog' to 'netconsole' and 'pluginsdk' project
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No longer gets compiled in PCH; link as static lib.
2023-03-20 13:10:27 +01:00
Kawe Mazidjatari
990745e4f3
Remove extraneous compiler command from 'libcppcore'
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Removed '/std:c++17'.
2023-03-20 13:09:32 +01:00
Kawe Mazidjatari
511eb74200
Remove extraneous compiler command from 'libsdl'
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Removed '/arch:AVX2'.
2023-03-20 13:08:14 +01:00
Kawe Mazidjatari
362b0dbbd5
Compile SpdLog with no exceptions in release
2023-03-20 13:04:05 +01:00
Kawe Mazidjatari
ab106a452c
Disable SpdLog exceptions in release builds
2023-03-20 12:23:43 +01:00
Kawe Mazidjatari
7b2a5d5d12
Initial major launcher code refactor
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* Removed most boilerplate/duplicate code from launcher API.
* Make launcher API more friendly for external usage.
2023-03-20 10:26:43 +01:00
Kawe Mazidjatari
1f1f5f5ae8
Prune 'libcppkore'
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Only compile necessary files for the SDK launcher.
2023-03-19 17:55:37 +01:00
Kawe Mazidjatari
8e518ad2c6
Set C language standard to 'Default'
2023-03-19 11:57:07 +01:00
Kawe Mazidjatari
a0fe2a0b1a
More dynamic project include paths
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Lookup directly from project directory instead of solution directory.
2023-03-18 14:28:25 +01:00
Kawe Mazidjatari
fd7e981e8c
Upgrade SpdLog library to 1.11.0
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* Upgrade SpdLog library to 1.11.0.
* Compile SpdLog as static library.
2023-03-18 13:34:43 +01:00
Kawe Mazidjatari
9dfb79ff4a
Set floating point model to 'Fast'
2023-03-18 10:01:14 +01:00
Kawe Mazidjatari
da0153a3bd
Fix incremental linking for Profile builds
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Much faster compile times.
2023-03-18 02:37:55 +01:00
Kawe Mazidjatari
bbaa35cbaf
Add 'Profile' build configuration
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Add 'Profile' build configuration (similar configuration to many game engines).
This should be the main configuration for development. In the future, this will include incremental linking and asserts.
2023-03-18 02:04:18 +01:00
Kawe Mazidjatari
3db039b7d3
Compile utlstring
2023-03-17 00:14:28 +01:00
Kawe Mazidjatari
33b8fcd825
Fix compiler output paths
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Some output paths were wrong.
2023-02-12 19:35:10 +01:00
Kawe Mazidjatari
0734d56fe2
Add reversed 'CNetKey' class
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Confirmed size, mostly unknown still. But some of this seems to be data related to OpenSSL.
2023-02-12 02:15:58 +01:00
Amos
a445e0fc9b
Fix compile error for sdklauncher and netconsole
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Thirdparty directory has to be set as include directory as well.
2023-02-11 17:44:56 +01:00
Kawe Mazidjatari
ff597ae6ad
Add thirdparty folder to project includes
2023-02-07 00:10:48 +01:00
Kawe Mazidjatari
45ae9add6c
Add missing includes to project filters
2023-02-06 23:58:42 +01:00
Kawe Mazidjatari
a67967134d
Split x64 and x86 binaries
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Don't overwrite each other.
2023-02-06 23:52:09 +01:00
Kawe Mazidjatari
feb1c7712f
Remove 32bit project configuration for cppkore
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CppKore doesn't support 32bit entirely.
2023-02-06 23:14:07 +01:00
Kawe Mazidjatari
b61870421f
Remove 32bit project configuration for pluginsdk
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Plugin cannot be 32bit as the game and SDK is 64bit.
2023-02-06 23:11:11 +01:00
Kawe Mazidjatari
f2fd9102d0
Properly configure project includes
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Moved project includes from VC/System includes to project includes. This fixes the problem where the autocomplete feature doesn't work in Visual Studio when trying to include headers from the project itself.
2023-02-06 23:01:18 +01:00
Kawe Mazidjatari
836839e6a5
Add completion logic for 'give' command
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* Implemented class 'CAutoCompleteFileList' (features engine's implementation for 'AutoCompletionFunc').
* Added completion callback for 'give' command.
2023-02-05 23:01:01 +01:00
Kawe Mazidjatari
dc10b2305a
Remove 'cdll_engine_int' from dedicated
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No longer required.
2023-02-05 19:19:03 +01:00
Kawe Mazidjatari
34f69a5b1e
Move crashhandler implementation to tier0
2023-01-31 22:13:40 +01:00
Kawe Mazidjatari
b33c8794a0
Reorder registration order
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Slight reorder, removed 'VStudioRenderContext' from dedicated.
2023-01-31 17:21:16 +01:00
Kawe Mazidjatari
f0512d7f92
Add 'CAppSystemGroup::Destroy' callback
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* Add hook for 'CAppSystemGroup::Destroy'.
* Moved 'IAppSystem.h' header file to public.
2023-01-30 21:22:17 +01:00
Kawe Mazidjatari
5f56c23af2
Compile CRConServer for gamesdk
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RCON can now be used on the host game as well (previously dedicated exclusive).
2023-01-29 16:07:02 +01:00