4198 Commits

Author SHA1 Message Date
Kawe Mazidjatari
8af73a20ef Server: add getter for AI hull navmesh type 2024-07-29 12:16:37 +02:00
Kawe Mazidjatari
30185cbc59 Server: add AI manager class and pointer to SDK
Allows going over each AI from within the SDK.
2024-07-29 11:32:25 +02:00
Kawe Mazidjatari
f5cd8e99e0 Tier0: implement CThreadMutex 2024-07-29 11:23:00 +02:00
Kawe Mazidjatari
824536f7b4 Server: add CAI_ScheduleBits and apply to class members 2024-07-29 10:28:51 +02:00
Kawe Mazidjatari
816589d872 Server: set correct enum types for AI class members 2024-07-29 10:23:08 +02:00
Kawe Mazidjatari
f9e115c610 Server: update navigation types 2024-07-29 10:22:09 +02:00
Kawe Mazidjatari
6203bbddbe Recast: add missing straight path types
Should've been part of commit 47aee3125d9371a82a090638f3f5a962fe9971ac
2024-07-28 22:45:10 +02:00
Kawe Mazidjatari
5c4a66f5b5 Server: add AI task debug code
Reimplement CAI_BaseNPC::TaskFail.
2024-07-28 22:36:05 +02:00
Kawe Mazidjatari
47aee3125d Server: add reverse engineered BaseNPC (AI) classes
Will be used for debug code and proper navmesh hotswaps.
2024-07-28 16:42:04 +02:00
Kawe Mazidjatari
628a4471ea Recast: fix incorrect assignment of half extents (XZY -> XYZ) 2024-07-28 08:58:10 +02:00
Amos
9dcb1dd86c Recast: move navmesh loading logic into single function
Make sure tools are always initialized properly whenever a navmesh is loaded.
2024-07-26 01:22:56 +02:00
Amos
af2159a523 Recast: fix incorrect member order in dtOffMeshConnection
hintIdx should be before userId, see r5apex_ds + F1267D.
2024-07-26 00:28:13 +02:00
Amos
d669d18a86 Recast: add missing mset version directive
Not for MSET < 7.
2024-07-26 00:25:10 +02:00
Amos
034c0f07d4 Recast: fix navmesh query crash regression
Caused in commit ce4d4aa59831fbb6a2b7c32820561b321484dc56. Need to properly free and set the navmesh pointer.
2024-07-24 23:53:14 +02:00
Amos
73d0e81983 Recast: update development code
Used for debugging an unknown array.
2024-07-24 23:40:21 +02:00
Amos
c7adefa56c Recast: update poly area's for MSET >= 7
These should be the poly area enumerants for MSET version 7 or higher.
2024-07-24 23:39:39 +02:00
Amos
ce4d4aa598 Recast: add ability to load navmesh from file. 2024-07-24 22:03:09 +02:00
Amos
ebfc4ec091 Recast: implement polygon cell generation algorithm
Fully generates polygon cells for the entire navmesh. Previously we never build this which caused ai to clip into, or walk into each other in-game (this system is an MSET 8 feature).
2024-07-24 11:30:00 +02:00
Amos
0269882bea Recast: temporarily comment out development code 2024-07-24 11:21:37 +02:00
Amos
2a45ced5f4 Recast: fix compile error caused by missed version checks 2024-07-24 10:26:41 +02:00
Amos
1c637230d5 Recast: fix comment 2024-07-24 10:25:35 +02:00
Amos
aba31e5a75 Recast: add notes to duplicate functions 2024-07-24 10:25:24 +02:00
Amos
50d3e1dc32 Game: fix compile error
Caused by making dtNavMesh fields private.
2024-07-24 10:24:58 +02:00
Amos
99db511930 Recast: add option to draw tile cells
MSET 8 or higher only.
2024-07-22 18:49:12 +02:00
Amos
49a0ceb148 Recast: initial implementation of multi-set support
Allow to compile the editor for separate versions of the navmesh set. NavMesh cells are now also partially reversed and properly read out. Creating and writing them will happen in the future.
2024-07-22 18:48:41 +02:00
Amos
38223fb6f3 Recast: properly skip over intermediate poly data
Needs to be multiplied by sizeof(int).
2024-07-21 23:23:48 +02:00
Amos
bff3bfd5ea Recast: add missing prefix to utility function
Needs to be prefixed with 'dt' for consistency and to avoid cluttering the global namespace.
2024-07-21 22:27:55 +02:00
Amos
79cbf2e1dd Recast: move file types to main header
Need to be available to everything.
2024-07-21 21:46:22 +02:00
Kawe Mazidjatari
b56649facb Recast: add some debug drawing for unknown dtOffMeshLink field 2024-07-19 01:09:15 +02:00
Kawe Mazidjatari
7d5c07b2e7 Recast: fix compiler warning and floor value
Value of dtCalcLinkDistance has to be floored to match Titanfall 2 values.
2024-07-19 00:01:11 +02:00
Kawe Mazidjatari
e57e85b88a Recast: initial implementation of jump links for off-mesh links
These should set them up properly in theory. Needs testing.
2024-07-18 23:58:39 +02:00
Kawe Mazidjatari
f170e2b6f3 Recast: remove all duplicate epsilon definitions
Make a constant in the math library.
2024-07-18 19:00:53 +02:00
Kawe Mazidjatari
5ec7862b71 Recast: more missed XZY -> XYZ changes 2024-07-18 18:06:34 +02:00
Kawe Mazidjatari
98a8898a43 Recast: fix bug in dtNavMesh::findNearestPolyInTile (XZY -> XYZ)
Hight should always be on the Z axis.
2024-07-18 17:05:08 +02:00
Kawe Mazidjatari
740c593197 Recast: setup off-mesh connections properly (WIP)
Titanfall navmeshes have the dtOffMeshConnection::userId field changed from unsigned into to unsigned short, and the lower half seems to be used for the jump types and (possibly) some flag. Work in progress implementation of the jump system on off-mesh links.
2024-07-18 17:00:31 +02:00
Kawe Mazidjatari
193ec6aec7 Recast: fix compile error
Should've been pushed with commit fce53b6eed985a323846dff7dbcbd0b67cae7928
2024-07-18 15:56:36 +02:00
Kawe Mazidjatari
fce53b6eed Recast: update dtLink variable names and assignments
Light cleanup and added new names and documentation of what's currently know.
2024-07-18 15:49:51 +02:00
Kawe Mazidjatari
12f39f1c44 Recast: add traverse links debug drawing
Originally taken from https://github.com/ASpoonPlaysGames/r2recast, slightly modified to use the new constants added in commit 78a632eec85ca5406adb03617084746b446b0044, and now renders white crosses if reverse links are set.
2024-07-18 14:22:14 +02:00
Kawe Mazidjatari
78a632eec8 Recast: add new constants for traverse links
These constants will be used for creating working jump links and debugging them.
2024-07-18 14:19:26 +02:00
Kawe Mazidjatari
31e3ddb498 Recast: make dtNavMeshQuery::getEdgeMidPoint() public
Will be used for debug drawing and jump links.
2024-07-18 14:17:25 +02:00
Kawe Mazidjatari
a7b1389e14 Recast: add tool to mark polygon by its ref 2024-07-18 00:59:39 +02:00
Kawe Mazidjatari
93439d9055 Recast: make polygon draw softening optional 2024-07-18 00:58:20 +02:00
Kawe Mazidjatari
c22675af86 Recast: rename reversed field in dtQueryFilter
Type is a 32bit integer and is used for checking traverse (jump) types.
2024-07-17 17:54:16 +02:00
Kawe Mazidjatari
38f57d95ad Recast: several large improvements
The dtNavMesh structure members were marked as public, but they should be private. Made them private. Also, dtNavMesh::addTile was reconstructing all links, even when we add tiles with pre-existing links. The link building logic has been moved to a new member function 'dtNavMesh::connectTile'. This should only be called once the navmesh tile has been added succesfully during build. If we load a navmesh now, the existing links will be used from now on. The dtNavMesh::m_tileCount member is now also correctly incremented and decremented in addTile/removetile.
2024-07-17 17:51:01 +02:00
Kawe Mazidjatari
3b10774ca4 Recast: light cleanup in off-mesh connection renderer 2024-07-17 02:03:37 +02:00
Kawe Mazidjatari
81e058b1ca Recast: fix typo in comment 2024-07-17 01:48:59 +02:00
Kawe Mazidjatari
a37797d4bd Recast: disable duplicate rendering of off-mesh connections
Don't render the geom off-mesh connection, this is already done when the tool is enabled, and we don't want to render it outside the tool since it would overlap with the built off-mesh connection.
2024-07-17 00:41:35 +02:00
Kawe Mazidjatari
fd234b8550 Recast: improve rendering of off-mesh connections
Make the line always blue, and render a cross if the start and/or the end position has been set correctly.
2024-07-17 00:40:44 +02:00
Kawe Mazidjatari
444172533e Recast: numerous changes for jump links (WIP)
EditorPolyAreas::EDITOR_POLYAREA_JUMP is supposed to be right after EDITOR_POLYAREA_GROUND, this enumerant has been moved there (in exchange of water which is as far as i can tell unused). For the off-mesh connection tool the flags have to be set to EDITOR_POLYFLAGS_WALK (this is what Titanfall 2 does). Off-mesh links don't work yet, more work is needed in dtLink.
2024-07-17 00:39:25 +02:00
Kawe Mazidjatari
243bd3348e Recast: update stack variable name
Match structure field name.
2024-07-16 20:51:04 +02:00