104 Commits

Author SHA1 Message Date
Kawe Mazidjatari
9e7495e407 Added new logger types (AudioSystem & VideoSystem)
These loggers are to be used for hooking and logging Miles Audio and Bink Video systems.
2022-11-27 10:19:23 +01:00
Kawe Mazidjatari
c13fe64abc Use correct types for RPak virtual pointers 2022-11-25 23:16:13 +01:00
Kawe Mazidjatari
adbd1816df Rename new RPak struct fields
Correct field names for RPakDescriptor_t, RPakMemPageInfo_t and RPakVirtualSegment_t.
2022-11-25 23:12:23 +01:00
Kawe Mazidjatari
8373cc70ca Rename/improve RPak structure fields
* Renamed for consistency.
* Added new structures for known fields.
2022-11-25 23:01:59 +01:00
Kawe Mazidjatari
ad690379ab Log RPak build date/time properly during decompress
Log the date stored in the RPak header in full detail.
2022-11-25 00:57:32 +01:00
Kawe Mazidjatari
57f17a3aad Use engine's FileSystem API for decompressing and patching RPak files 2022-11-25 00:11:17 +01:00
Kawe Mazidjatari
4ba88963ff Fix bugs and many compiler warnings
* Promoted size types in CUtlBuffer to int64.
* Fixed bug where CUtlBuffer::GetPtr returns a 64bit pointer that was promoted from a 32bit integral type.
* Use int64/size_t for anything strlen, pointer subtraction, etc..
* Removed invalid structure alignment declarations.
2022-11-24 15:41:52 +01:00
Kawe Mazidjatari
27d00215ac Use memalloc pool pointer directly 2022-11-24 12:10:11 +01:00
Kawe Mazidjatari
a92c72afc6 Improve string variable readability in CPakFile::LoadAsync 2022-11-10 01:22:00 +01:00
Kawe Mazidjatari
75b5148e65 Light changes for RTech::PakProcessGuidRelationsForAsset
* Use Warning() for deadlock detection debug log.
* Use const qualifiers where possible.
* Cache rtech_debug->GetBool().
* Renamed 'RPakAssetEntry' to 'RPakAssetEntry_t'.
* Renamed 'RPakDescriptor' to 'RPakDescriptor_t'.
2022-11-01 00:44:09 +01:00
Marvin D
f8915f7c5d added pattern to p_CPakFile_LoadPak_OpenFileOffset 2022-10-31 00:08:32 +01:00
Marvin D
3ea5ec1d5e Move deadlock check. 2022-10-30 23:05:37 +01:00
Marvin D
6e42f18ed9 PakProcessGuidRelationsForAsset rebuilt
Some unknown fields are still present.
Structs and some naming credits to @r-ex
2022-10-30 20:17:50 +01:00
Kawe Mazidjatari
47beb282f2 RTech cleanup and improvements
* Combined members of TextureHeader_t and RTechTextureInfo_t.
* Renamed 's_pRTechBytesPerPixel' to 's_pBytesPerPixel' and declared const.
* Renamed 'dxgiToRPakFormat' to 's_DxgiToTxtrTable' and declared const.
* Renamed 'rpakToDxgiFormat' to 's_TxtrToDxgiTable' and declared const.
* Moved 'g_DxgiToTxtrTable' and 'g_TxtrToDxgiTable' to 'texture.g.h'.
* Moved 's_pBytesPerPixel' to 'texture.g.h'.
* Fixed defect where we used the [] operator on a std::map that should be const (s_TxtrToDxgiTable), replaced with the const version of std::map::at.
2022-10-13 21:59:06 +02:00
Marvin D
514a407e4c RPakHeader_t/RPakLoadedInfo_t additions 2022-09-18 13:55:44 +02:00
Kawe Mazidjatari
729475c74c Light cleanup
Use NO_ERROR instead of NULL for error code parameter passed to Error(..).
2022-09-14 01:14:51 +02:00
Kawe Mazidjatari
3d6d6644bd Logging bug fix and error handling improvements
* Replaced the boolean 'fatal' parameter with a error code parameter, anything non-null will prompt a message (fatal) and terminate the process with given error code.
* Fixed bug where the global ostreamsink for spdlog did NOT get cleared in 'SQVM_PrintFunc' when cvar 'sq_showvmoutput' was < 3. Moved to global scope.
* Added error message for when detouring the process has failed, with the error code.
* Only call 'Plat_GetProcessUpTime()' once per log, (improves performance and fixes bug where the error message box would show a different time stamp than what is logged into the console or file).
* All TIER0 loggers only log to notify and console when the SDK engine has fully initialized and detoured all functions.
2022-09-14 00:39:38 +02:00
Kawe Mazidjatari
34a06147d7 Fix spelling errors
Overall spelling improvements and cleanup..
2022-09-09 19:47:31 +02:00
Kawe Mazidjatari
23e85cae37 Use type alias for all pak handle variables
* Use type alias 'RPakHandle_t'.
* Improved debug/exception messages.
2022-08-29 17:00:50 +02:00
Kawe Mazidjatari
ca0172ed1f Add cvar for RTech debugging and removed dev flag from 'launchplaylist' 2022-08-22 21:15:46 +02:00
Marvin D
5f73413286 different print for OpenFile 2022-08-22 19:03:33 +02:00
Marvin D
3a8647b6f4 Load .starpak from /Win32/ support
* S3< not tested.
2022-08-22 14:43:06 +02:00
Kawe Mazidjatari
2010e11310 Add 'fatal' functionality to Error()
When fatal is set, the function will show a error dialogue, which will halt the process and close when the message is dismissed. Else we will end up in a crash.
2022-08-22 12:42:41 +02:00
Kawe Mazidjatari
5bc798fe97 Merge 'Sys_LoadAssetHelper' with 'RTech::OpenFile' and rehook.
Removed clashing hook and merged logic into RTech::OpenFile, and re-enabled hook.
2022-08-18 12:34:33 +02:00
Kawe Mazidjatari
5548a74d59 Major cleanup (see description)
* Fix all compiler error for GameSDK on S0 and S1.
* Remove some unused patterns and globals (launch performance gains of 100ms).
* Remove most duplicate patterns.
* Relocate globals from engine to a more appropriate location.
* Renamed some unknown vars to a more appropriate name (most of these where obtained a while back, but as we reversed more parts of the engine, some of these vars become known).
* Renamed some vars to fit the naming convention used in the SDK.
* Fixed pattern debug logging using the wrong pointer, thus displaying the wrong address.
2022-08-18 02:15:23 +02:00
Kawe Mazidjatari
8bf6dac3d8 Code improvements
* Use GetVirtualMethodTable for VFTable pointers.
* Pack CClientState to 4 bytes (this aligns it properly in memory).
* Use CClientState members directly for setting m_bRestrictServerCommands/m_bRestrictClientCommands.
2022-08-15 22:29:16 +02:00
Kawe Mazidjatari
88b3336758 Many small code improvements and optimizations
* Use c++ methods as much as possible.
* Use enum types for accessing NavMesh objects from array.
* Use size_t for for loops when testing against size types.
* Don't compute strlen twice of more on the same string.
* Don't use unnecessary c string casts if there is a method with a std::string overload.
* Don't create string objects from string pointers if we could use them directly.
* Don't initialize RCON password twice on each change, and don't set if the new password equals the old.
2022-08-11 11:07:45 +02:00
Kawe Mazidjatari
8c6ee8a834 Remove 'm' prefix from dll globals
Large commit.
2022-08-09 03:02:00 +02:00
Kawe Mazidjatari
9d06a02614 General cleanup
* Use Cbuf functions for executing commands in ImGui panels.
* Use const qualifiers for all vftable indexes.
2022-08-09 02:35:00 +02:00
Kawe Mazidjatari
0c583d7522 Temporary fix for rpaks not loading from override dir 2022-08-06 22:17:47 +02:00
Marvin D
587b92659e dedicated compile fix for RTech changes. 2022-08-06 00:34:26 +02:00
PixieCore
946da4b2cc Fix variable names in RTech::OpenFile 2022-08-06 00:20:49 +02:00
PixieCore
1cd0ae5c87 General code cleanup, Rebuild and hooked RTech::OpenFile
* RTech std namespace removal
* RTech::OpenFile Rebuild.
* FileHandleTracker_t fully reversed, grabbing m_FileHandles from memory now.
* RTech::FindFreeSlotInFiles needs more research.
*
2022-08-06 00:16:11 +02:00
rexx
2e3b4205c0 remove streamoverlay hook 2022-07-21 17:05:19 +01:00
rexx
cb4e422724 reimplement stream overlay drawing 2022-07-20 22:50:55 +01:00
PixieCore
8aa71d6676 RTech::CreateDXTexture cleanup. 2022-07-20 14:54:59 +02:00
PixieCore
f57da25341 RTech changes.
* Added RPakAssetBinding_t.
* Added RPakUnknownStruct_t
* PatternScan the global RPakUnknownStruct_t.
* Renamed Members of CMaterialGlue
* RTechTextureInfo_t now has another unknown member named.
2022-07-20 11:27:42 +02:00
PixieCore
2be140f09d Update rtech_utils.cpp 2022-07-10 13:24:48 +02:00
PixieCore
afc312d86d Removed s_pBitsPerPixelWord and implemented it properly. 2022-07-10 13:11:48 +02:00
PixieCore
0eec5c6361 Updated RTech.
* Further cleanup of RTech::CreateDXTexture.
* New field in RTechTextureInfo_t which counts the total streamed mips.
* Added a few comments.
2022-07-09 10:41:02 +02:00
Kawe Mazidjatari
59eeec656a Guard RTech::CreateDXTexture out for S0/S1 2022-07-08 23:50:38 +02:00
PixieCore
c4977a39aa Add field to RTechTextureInfo_t. 2022-07-08 23:38:33 +02:00
rexx
d64079fd6b enable CreateDXTexture hook 2022-07-08 22:33:43 +01:00
PixieCore
931670e0ac Moved dxgiFormat further down. 2022-07-08 23:19:53 +02:00
PixieCore
d51ceddf38 RTech::CreateDXTexture cleanup.
* Separated RPakTextureHeader_t and made an RTech version.
* Fixed up RTechTextureInfo_t struct.
* Still needs testing with 4K textures.
2022-07-08 23:18:15 +02:00
PixieCore
ff7ae51718 RTech::CreateDXTexture works now.
* Will clean up the function next.
2022-07-08 20:31:27 +02:00
PixieCore
1b2c0cecd0 CShaderGlue changes and RTech implementation.
* Added RTech::LoadShaderSet for the asset load routine
* Grabbing CShaderGlue::SetupShader and CShaderGlue::m_pVTable dynamically now
* Everything verified for every season, cross-compatible!
2022-07-04 22:52:10 +02:00
Kawe Mazidjatari
4323f0273d Dynamically get Rui debug font face
No longer hardcoded to ArameMono (default cfg's are set to ArameMono still).
2022-07-03 11:33:42 +02:00
IcePixelx
f1395c0bad
Little cleanup, branch to test changes when at home. (#69)
* Little cleanup, branch to test changes when at home.

* Remove non-used variables
2022-06-23 18:03:53 +02:00
PixieCore
0e4c126823 Revert NULL passing into second arg (was for testing) 2022-06-22 14:06:53 +02:00